Exemple #1
0
        public MonitorState GetCurrentState()
        {
            string outputFormat = "F2";
            float  value        = 0;

            value             = GetNextValue();
            CurrentAgentValue = value;
            if (value > 9999)
            {
                outputFormat = "F0";
            }
            else if (value > 99)
            {
                outputFormat = "F1";
            }
            MonitorState currentState = new MonitorState()
            {
                ForAgent         = Description,
                CurrentValue     = value.ToString(outputFormat),
                State            = GetState(value),
                CurrentValueUnit = OutputValueUnit
            };

            if (currentState.State == CollectorState.Error)
            {
                currentState.RawDetails = string.Format("(Trigger {0})", ErrorValue.ToString(outputFormat));
            }
            else if (currentState.State == CollectorState.Warning)
            {
                currentState.RawDetails = string.Format("(Trigger {0})", WarningValue.ToString(outputFormat));
            }

            return(currentState);
        }
        public MonitorState GetCurrentState()
        {
            string       outputFormat = "F2";
            float        value        = 0;
            MonitorState currentState = new MonitorState()
            {
                ForAgent = Description
            };

            try
            {
                value             = GetNextValue();
                CurrentAgentValue = value;
                if (value > 9999)
                {
                    outputFormat = "F0";
                }
                else if (value > 99)
                {
                    outputFormat = "F1";
                }

                currentState.CurrentValue     = value.ToString(outputFormat);
                currentState.State            = GetState(value);
                currentState.CurrentValueUnit = OutputValueUnit;
                if (currentState.State == CollectorState.Error)
                {
                    currentState.RawDetails = string.Format("(Trigger {0})", ErrorValue.ToString(outputFormat));
                }
                else if (currentState.State == CollectorState.Warning)
                {
                    currentState.RawDetails = string.Format("(Trigger {0})", WarningValue.ToString(outputFormat));
                }
            }
            catch (Exception ex)
            {
                currentState.State = CollectorState.Error;
                if (ex.Message.Contains("Instance") && ex.Message.Contains("does not exist in the specified Category"))
                {
                    currentState.CurrentValue = "Instance not found!";
                }
                currentState.RawDetails = ex.Message;
            }

            return(currentState);
        }