/// <summary> /// Updates player features /// </summary> public static void Update() { if (Invincible) { Function.Call(Hash.SET_PLAYER_INVINCIBLE, Game.Player.Handle, true); } if (InfiniteStamina) { Function.Call(Hash.RESTORE_PLAYER_STAMINA, Game.Player.Handle, 100f); } if (InfiniteAbility) { Function.Call((Hash)GlobalConst.CustomHash.RESTORE_SPECIAL_ABILITY, Game.Player.Handle, -1, false); } if (SuperJump) { Function.Call(Hash.SET_SUPER_JUMP_THIS_FRAME, Game.Player.Handle); } if (Noiseless) { Function.Call(Hash.SET_PLAYER_NOISE_MULTIPLIER, Game.Player.Handle, NOISELESS_MULTIPLIER); Function.Call(Hash.SET_PLAYER_SNEAKING_NOISE_MULTIPLIER, Game.Player.Handle, NOISELESS_MULTIPLIER); } Wanted.UpdateEveryoneIgnored(); Wanted.UpdateNeverWanted(); }
/// <summary> /// Initializes a new instance of the <see cref="SonarrClient"/> class. /// </summary> /// <param name="host">The host.</param> /// <param name="port">The port.</param> /// <param name="apiKey">The API key.</param> /// <param name="urlBase">The URL base.</param> /// <param name="useSsl">if set to <c>true</c> [use SSL].</param> public SonarrClient(string host, int port, string apiKey, [Optional] string urlBase, [Optional] bool useSsl) { // Initialize properties Host = host; Port = port; ApiKey = apiKey; UrlBase = urlBase; UseSsl = useSsl; // Set API URL ApiUrl = $"http{(UseSsl ? "s" : "")}://{Host}:{Port}{("/" + UrlBase ?? "")}/api"; // Initialize endpoints Calendar = new Calendar(this); Command = new Command(this); Diskspace = new Diskspace(this); Episode = new Episode(this); EpisodeFile = new EpisodeFile(this); History = new History(this); Wanted = new Wanted(this); Queue = new Queue(this); Parse = new Parse(this); Profile = new Profile(this); Release = new Release(this); ReleasePush = new ReleasePush(this); Rootfolder = new Rootfolder(this); Series = new Series(this); SeriesLookup = new SeriesLookup(this); SystemStatus = new SystemStatus(this); SystemBackup = new SystemBackup(this); Log = new Log(this); QualityDefinition = new QualityDefinition(this); }
/// <summary> /// Добавляет данные нового игрока /// </summary> public void Add(Account account) { var playerInfo = new gta_mp_data.Entity.PlayerInfo { AccountId = account.Id, Health = 100, Satiety = 100 }; var additionalInfo = new PlayerAdditionalInfo { AccountId = account.Id }; var driverInfo = new DriverInfo { AccountId = account.Id }; var wantedInfo = new Wanted { AccountId = account.Id }; var settings = new Settings { AccountId = account.Id }; var inventory = new InventoryItem { OwnerId = account.Id, Name = "Деньги", Type = InventoryType.Money, Count = 100, CountInHouse = 0 }; using (var db = new Database()) { db.Insert(playerInfo); db.Insert(additionalInfo); db.Insert(driverInfo); db.Insert(wantedInfo); db.Insert(settings); db.Insert(inventory); } }
/// <summary> /// Checks if the user is wanted /// </summary> /// <param name="Client"></param> public void WantedCheck(GameClient Client, object[] Params) { if (!Client.GetRoleplay().IsWanted) { return; } if (RoleplayManager.WantedList.ContainsKey(Client.GetHabbo().Id)) { return; } Room Room = (Room)Params[0]; string RoomId = Room.Id.ToString() != "0" ? Room.Id.ToString() : "Unknown"; if (!RoleplayManager.WantedList.ContainsKey(Client.GetHabbo().Id)) { Wanted Wanted = new Wanted(Convert.ToUInt32(Client.GetHabbo().Id), RoomId, Client.GetRoleplay().WantedLevel); RoleplayManager.WantedList.TryAdd(Client.GetHabbo().Id, Wanted); } if (!Client.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("wanted")) { Client.GetRoleplay().TimerManager.CreateTimer("wanted", 1000, false); } }
void Start() { Anim = GetComponent <Animator>(); Want = GetComponent <Wanted>(); CG = TargetImage.GetComponent <ChangeProfile>(); GM = GameObject.Find("GameManager").GetComponent <GameManager>(); AudioSour = GameObject.Find("GameManager").GetComponent <AudioSource>(); }
static void Main() { Wanted <string> wantedString = new Wanted <string>("String"); Wanted <int> wantedInt = new Wanted <int>(52273); Wanted <double> wantedDouble = new Wanted <double>(52.273); Console.WriteLine(wantedString.value); Console.WriteLine(wantedInt.value); Console.WriteLine(wantedDouble.value); }
/// <summary> /// Initializes a new instance of the <see cref="RadarrClient" /> class. /// </summary> /// <param name="host">The host.</param> /// <param name="port">The port.</param> /// <param name="apiKey">The API key.</param> /// <param name="urlBase">The URL base.</param> /// <param name="useSsl">if set to <c>true</c> [use SSL].</param> public RadarrClient(string host, int port, string apiKey, [Optional] string urlBase, [Optional] bool useSsl) { // Initialize properties Host = host; Port = port; ApiKey = apiKey; UrlBase = urlBase; UseSsl = useSsl; // Set API URL var sb = new StringBuilder(); sb.Append("http"); if (UseSsl) { sb.Append("s"); } sb.Append($"://{host}:{Port}"); if (UrlBase != null) { sb.Append($"/{UrlBase}"); } sb.Append("/api"); ApiUrl = sb.ToString(); // Initialize endpoints Calendar = new Calendar(this); Command = new Command(this); Diskspace = new Diskspace(this); History = new History(this); Movie = new Movie(this); SystemStatus = new SystemStatus(this); Profile = new Profile(this); Wanted = new Wanted(this); Log = new Log(this); Queue = new Queue(this); Release = new Release(this); QualityDefinition = new QualityDefinition(this); Indexer = new Indexer(this); Restriction = new Restriction(this); Blacklist = new Blacklist(this); Notification = new Notification(this); RootFolder = new RootFolder(this); Config = new Config(this); ExtraFile = new ExtraFile(this); CustomFormat = new CustomFormat(this); }
/// <summary> /// Initialize player features /// </summary> public static void Init() { Debug.Log("Player.Init"); Debug.Log("Player.Init.SetInvincible"); SetInvincible(MenuStorage.MenuItems.Player.Invincible); Debug.Log("Player.Init.SetInfiniteAbility"); SetInfiniteAbility(MenuStorage.MenuItems.Player.InfiniteAbility); Debug.Log("Player.Init.SetSuperJump"); SetSuperJump(MenuStorage.MenuItems.Player.SuperJump); Debug.Log("Player.Init.SetNoiseless"); SetNoiseless(MenuStorage.MenuItems.Player.Noiseless); Debug.Log("Player.Init.Wanted.SetNeverWanted"); Wanted.SetNeverWanted(MenuStorage.MenuItems.Player.Wanted.NeverWanted); Debug.Log("Player.Init.Wanted.SetEveryoneIgonred"); Wanted.SetEveryoneIgonred(MenuStorage.MenuItems.Player.Wanted.EveryoneIgnored); }
public IHttpActionResult PutWanted(WantedModel wantedModel) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } try { var wantedExist = db.Wanteds.FirstOrDefault(w => w.Id == wantedModel.Id); if (wantedExist != null) { wantedExist.WantedFrom = Common.CreatePoint(wantedModel.Latitude, wantedModel.Longitude); wantedExist.Description = wantedModel.Description; wantedExist.Name = wantedModel.Name; db.SaveChanges(); } else { var wanted = new Wanted(); wanted.Id = Guid.NewGuid(); wanted.IsActive = true; wanted.CreatedDate = DateTime.UtcNow; wanted.WantedFrom = Common.CreatePoint(wantedModel.Latitude, wantedModel.Longitude); wanted.Description = wantedModel.Description; wanted.Name = wantedModel.Name; wanted.OrgUserId = Guid.Parse("5F6C19ED-2B71-4F8B-8E45-77372C4DA40A"); wanted.Contact = wantedModel.Contact; db.Wanteds.Add(wanted); db.SaveChanges(); Common.Push(wantedModel.Longitude, wantedModel.Latitude, 10000, wantedModel.Name + "is wanted.", wantedModel.Id, 3); } db.SaveChanges(); return(Ok()); } catch (Exception ex) { return(BadRequest(ex.Message)); } }
public void ExecuteBot(GameClient Session, RoomUser Bot, Room Room) { if (!Bot.GetBotRoleplay().Jailed) { Session.SendWhisper("Desculpe, mas " + Bot.GetBotRoleplay().Name + " não está preso!", 1); return; } double Distance = RoleplayManager.GetDistanceBetweenPoints2D(Session.GetRoomUser().Coordinate, Bot.Coordinate); Wanted Wanted = RoleplayManager.WantedList.ContainsKey(Bot.GetBotRoleplay().Id) ? RoleplayManager.WantedList[Bot.GetBotRoleplay().Id] : null; int WantedTime = Wanted == null ? 5 : Wanted.WantedLevel * 5; if (Distance <= 1) { // cba rn } else { Session.SendWhisper("Você deve se aproximar de " + Bot.GetBotRoleplay().Name + "para prendê-lo!", 1); return; } }
public async Task <IActionResult> DidYouMean(string query) { int size = 5; if (String.IsNullOrEmpty(query)) { return(Ok(new List <string>())); } if (size == 0) { return(Ok(new List <string>())); } try { var result = await mediator.Send(new CalculateDistanceCommand(query)); IEnumerable <KeyValuePair <string, int> > Wanted; if (query.Length > 4) { Wanted = result.Where(x => x.Value == 2); } else { Wanted = result.Where(x => x.Value == 1); } var final = new List <string>(); for (int i = 0; i < size; i++) { final.Add(Wanted.ElementAt(i).Key); } return(Ok(final)); } catch (Exception) { return(StatusCode(500)); } }
public void Execute(GameClient Session, Rooms.Room Room, string[] Params) { #region Variables int WantedLevel = 1; int NewWantedLevel = 1; bool OnProbation = false; Wanted NewWanted; #endregion #region Conditions if (Params.Length != 3) { Session.SendWhisper("Digite o nome do cidadão e a quantidade de estrelas (1-6)", 1); return; } GameClient TargetClient = PlusEnvironment.GetGame().GetClientManager().GetClientByUsername(Params[1]); if (TargetClient == null || TargetClient.GetHabbo() == null || TargetClient.GetRoleplay() == null) { Session.SendWhisper("Ocorreu um erro ao tentar encontrar esse usuário, talvez ele esteja offline.", 1); return; } if (!GroupManager.HasJobCommand(Session, "law")) { Session.SendWhisper("Apenas um policial pode usar esse comando!", 1); return; } if (!Session.GetRoleplay().IsWorking) { Session.SendWhisper("Você deve estar trabalhando para usar esse comando!", 1); return; } if (TargetClient.GetRoleplay().Jailbroken) { Session.SendWhisper("É óbvio que esta pessoa já está livre.", 1); return; } if (TargetClient.GetRoleplay().IsJailed) { Session.SendWhisper("Você não pode adicionar estrelas em alguém que já está preso!", 1); return; } if (TargetClient.GetRoomUser() != null) { if (TargetClient.GetRoomUser().IsAsleep) { Session.SendWhisper("Você não pode adicionar estrelas em alguém que está ausente!", 1); return; } } #endregion #region Execute if (int.TryParse(Params[2], out WantedLevel)) { if (WantedLevel > 6 || WantedLevel == 0) { Session.SendWhisper("Por favor, insira um nível desejado entre 1 a 6!", 1); return; } string RoomId = TargetClient.GetHabbo().CurrentRoomId.ToString() != "0" ? TargetClient.GetHabbo().CurrentRoomId.ToString() : "Desconhecido"; if (TargetClient.GetRoleplay().OnProbation) { OnProbation = true; NewWantedLevel = WantedLevel + 1; if (NewWantedLevel > 6) { NewWantedLevel = 6; } NewWanted = new Wanted(Convert.ToUInt32(TargetClient.GetHabbo().Id), RoomId, NewWantedLevel); } else { NewWanted = new Wanted(Convert.ToUInt32(TargetClient.GetHabbo().Id), RoomId, WantedLevel); } if (RoleplayManager.WantedList.ContainsKey(TargetClient.GetHabbo().Id)) { int CurrentWantedLevel = RoleplayManager.WantedList[TargetClient.GetHabbo().Id].WantedLevel; if ((OnProbation && NewWantedLevel > CurrentWantedLevel) || (!OnProbation && WantedLevel > CurrentWantedLevel)) { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("wanted")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["wanted"].EndTimer(); } if (!OnProbation) { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("probation")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["probation"].EndTimer(); } TargetClient.GetRoleplay().IsWanted = true; TargetClient.GetRoleplay().WantedLevel = WantedLevel; TargetClient.GetRoleplay().WantedTimeLeft = 10; TargetClient.GetRoleplay().TimerManager.CreateTimer("procurado", 1000, false); RoleplayManager.WantedList.TryUpdate(TargetClient.GetHabbo().Id, NewWanted, RoleplayManager.WantedList[TargetClient.GetHabbo().Id]); Session.Shout("*Atualiza " + TargetClient.GetHabbo().Username + " como procurado, de " + CurrentWantedLevel + " estrela(s) para " + WantedLevel + " estrela(s)*", 37); TargetClient.SendWhisper("" + Session.GetHabbo().Username + " atualizou seu nível de procurado de " + CurrentWantedLevel + " estrela(s) para " + WantedLevel + " estrela(s)!", 1); if (Session.GetRoleplay().TryGetCooldown("estrelas")) { return; } PlusEnvironment.GetGame().GetClientManager().JailAlert("[Alerta RÁDIO] O nível de procurado de " + TargetClient.GetHabbo().Username + " foi atualizado de " + CurrentWantedLevel + " estrela(s) para " + WantedLevel + " estrela(s)!"); return; } else { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("probation")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["probation"].EndTimer(); } TargetClient.GetRoleplay().OnProbation = false; TargetClient.GetRoleplay().ProbationTimeLeft = 0; TargetClient.GetRoleplay().IsWanted = true; TargetClient.GetRoleplay().WantedLevel = NewWantedLevel; TargetClient.GetRoleplay().WantedTimeLeft = 10; TargetClient.GetRoleplay().TimerManager.CreateTimer("procurado", 1000, false); RoleplayManager.WantedList.TryUpdate(TargetClient.GetHabbo().Id, NewWanted, RoleplayManager.WantedList[TargetClient.GetHabbo().Id]); Session.Shout("*Atualiza " + TargetClient.GetHabbo().Username + " como procurado, de " + CurrentWantedLevel + " estrela(s) para " + NewWantedLevel + " estrela(s) [+1 devido à liberdade condicional]*", 37); TargetClient.SendWhisper("" + Session.GetHabbo().Username + " você está sendo procurado com um nível de " + NewWantedLevel + " estrela(s) [+1 devido à liberdade condicional]*", 1); if (Session.GetRoleplay().TryGetCooldown("estrelas")) { return; } PlusEnvironment.GetGame().GetClientManager().JailAlert("[Alerta RÁDIO] O nível de procurado de " + TargetClient.GetHabbo().Username + " foi atualizado de " + CurrentWantedLevel + " estrela(s) para " + WantedLevel + " estrela(s) [+1 devido à liberdade condicional]!"); return; } } else { Session.Shout("*Tenta atualizar o nível de procurado de " + TargetClient.GetHabbo().Username + ", mas nota que o nível desejado já está em " + CurrentWantedLevel + " estrela(s)*", 37); return; } } else { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("procurado")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["procurado"].EndTimer(); } if (!OnProbation) { TargetClient.GetRoleplay().IsWanted = true; TargetClient.GetRoleplay().WantedLevel = WantedLevel; TargetClient.GetRoleplay().WantedTimeLeft = 10; TargetClient.GetRoleplay().TimerManager.CreateTimer("procurado", 1000, false); RoleplayManager.WantedList.TryAdd(TargetClient.GetHabbo().Id, NewWanted); Session.Shout("*Adiciona " + TargetClient.GetHabbo().Username + " para a Lista de Procurados com um Nível de " + WantedLevel + " estrela(s)*", 37); TargetClient.SendWhisper("" + Session.GetHabbo().Username + " adicionou você à lista de procurados!", 1); if (Session.GetRoleplay().TryGetCooldown("estrelas")) { return; } PlusEnvironment.GetGame().GetClientManager().JailAlert("[Alerta RÁDIO] " + TargetClient.GetHabbo().Username + " foi adicionado à Lista de Procurados com um Nível de " + WantedLevel + " estrela(s)!"); return; } else { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("probation")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["probation"].EndTimer(); } TargetClient.GetRoleplay().OnProbation = false; TargetClient.GetRoleplay().ProbationTimeLeft = 0; TargetClient.GetRoleplay().IsWanted = true; TargetClient.GetRoleplay().WantedLevel = NewWantedLevel; TargetClient.GetRoleplay().WantedTimeLeft = 10; TargetClient.GetRoleplay().TimerManager.CreateTimer("procurado", 1000, false); RoleplayManager.WantedList.TryAdd(TargetClient.GetHabbo().Id, NewWanted); Session.Shout("*Adiciona " + TargetClient.GetHabbo().Username + " para a Lista de Procurados com um Nível de " + NewWantedLevel + " estrela(s) [+1 devido à liberdade condicional]*", 37); TargetClient.SendWhisper("" + Session.GetHabbo().Username + " você está sendo procurado com um nível de " + NewWantedLevel + " estrela(s) [+1 devido à liberdade condicional]*", 1); if (Session.GetRoleplay().TryGetCooldown("estrelas")) { return; } PlusEnvironment.GetGame().GetClientManager().JailAlert("[Alerta RÁDIO] " + TargetClient.GetHabbo().Username + " foi adicionado à Lista de Procurados com um Nível de " + WantedLevel + " estrela(s) [+1 devido à liberdade condicional]!"); return; } } } else { Session.SendWhisper("Por favor, insira um nível desejado entre 1 a 6!", 1); return; } #endregion }
/// <summary> /// Сконвертировать данные игрока в модель /// </summary> public static PlayerInfo ConvertToModel(gta_mp_data.Entity.PlayerInfo playerInfo, PlayerAdditionalInfo additionalInfo, DriverInfo driverInfo, IEnumerable <PlayerWork> worksInfo, Wanted wantedInfo, Settings settings, IEnumerable <PlayerClothes> clothes) { var result = new PlayerInfo { AccountId = playerInfo.AccountId, Name = playerInfo.Name, Level = playerInfo.Level, Experience = playerInfo.Experience, Satiety = playerInfo.Satiety, Health = playerInfo.Health, LastPosition = playerInfo.LastPosition, Dimension = playerInfo.Dimension, Driver = DriverInfoConverter.ConvertToModel(driverInfo), Works = WorksInfoConverter.ConvertToModels(worksInfo), Wanted = wantedInfo, PhoneNumber = additionalInfo.PhoneNumber, PhoneBalance = additionalInfo.PhoneBalance, TagName = additionalInfo.TagName, TagColor = additionalInfo.TagColor, LastTeleportToHouse = additionalInfo.LastTeleportToHouse, Settings = settings, Clothes = PlayerClothesConverter.ConvertTModels(clothes) }; return(result); }
public void Execute(GameClient Session, Rooms.Room Room, string[] Params) { #region Conditions if (Params.Length == 1) { Session.SendWhisper("Opa, você esqueceu de inserir um nome de usuário!", 1); return; } GameClient TargetClient = PlusEnvironment.GetGame().GetClientManager().GetClientByUsername(Params[1]); if (TargetClient == null) { Session.SendWhisper("Ocorreu um erro ao tentar encontrar esse usuário, talvez ele esteja offline.", 1); return; } RoomUser RoomUser = Session.GetRoomUser(); RoomUser TargetUser = Room.GetRoomUserManager().GetRoomUserByHabbo(TargetClient.GetHabbo().Username); if (TargetUser == null) { Session.SendWhisper("Ocorreu um erro ao encontrar esse usuário, talvez ele não esteja online ou nesta sala.", 1); return; } if (TargetUser == null) { Session.SendWhisper("Ocorreu um erro ao encontrar esse usuário, talvez ele não esteja online ou nesta sala.", 1); return; } if (TargetClient.GetRoleplay().IsDead) { Session.SendWhisper("Você não pode escoltar alguém que está morto!", 1); return; } if (TargetClient.GetRoleplay().IsJailed&& !TargetClient.GetRoleplay().Jailbroken) { Session.SendWhisper("Você não pode escoltar alguém que já está preso!", 1); return; } if (!TargetClient.GetRoleplay().Cuffed) { Session.SendWhisper("Você não pode escoltar alguém que não está algemado!", 1); return; } if (TargetUser.IsAsleep) { Session.SendWhisper("Você não pode escoltar alguém que está ausente!", 1); return; } if (TargetClient == Session) { Session.SendWhisper("Você não pode se escoltar!", 1); return; } if (!TargetClient.GetRoleplay().Jailbroken) { if (!RoleplayManager.WantedList.ContainsKey(TargetClient.GetHabbo().Id)) { if (TargetClient.GetRoleplay().TimerManager.ActiveTimers.ContainsKey("probation")) { TargetClient.GetRoleplay().TimerManager.ActiveTimers["probation"].EndTimer(); } TargetClient.GetRoleplay().IsWanted = true; TargetClient.GetRoleplay().WantedLevel = 1; TargetClient.GetRoleplay().WantedTimeLeft = 10; TargetClient.GetRoleplay().TimerManager.CreateTimer("procurado", 1000, false); RoleplayManager.WantedList.TryUpdate(TargetClient.GetHabbo().Id, new Wanted(Convert.ToUInt32(TargetClient.GetHabbo().Id), Room.Id.ToString(), 1), RoleplayManager.WantedList[TargetClient.GetHabbo().Id]); } } #endregion #region Execute Point ClientPos = new Point(RoomUser.X, RoomUser.Y); Point TargetClientPos = new Point(TargetUser.X, TargetUser.Y); double Distance = RoleplayManager.GetDistanceBetweenPoints2D(ClientPos, TargetClientPos); Wanted Wanted = RoleplayManager.WantedList.ContainsKey(TargetClient.GetHabbo().Id) ? RoleplayManager.WantedList[TargetClient.GetHabbo().Id] : null; int WantedTime = Wanted == null ? 6 : Wanted.WantedLevel * 5; if (Distance <= 1) { if (TargetClient.GetRoleplay().IsWorking) { WorkManager.RemoveWorkerFromList(TargetClient); TargetClient.GetRoleplay().IsWorking = false; TargetClient.GetHabbo().Poof(); } Session.Shout("*Algema as mãos de " + TargetClient.GetHabbo().Username + ", coloca as algemas e prende por " + WantedTime + " minutos*", (GroupManager.HasJobCommand(Session, "guide") && Session.GetRoleplay().IsWorking ? 37 : 4)); TargetClient.GetRoleplay().Cuffed = false; TargetClient.GetRoomUser().ApplyEffect(0); if (TargetClient.GetHabbo().Look.Contains("lg-78322")) { if (!TargetClient.GetRoleplay().WantedFor.Contains("exposição indecente")) { TargetClient.GetRoleplay().WantedFor = TargetClient.GetRoleplay().WantedFor + "exposição indecente, "; } } if (TargetUser.Frozen) { TargetUser.Frozen = false; } if (!TargetClient.GetRoleplay().IsJailed) { TargetClient.GetRoleplay().IsJailed = true; TargetClient.GetRoleplay().JailedTimeLeft = WantedTime; TargetClient.GetRoleplay().TimerManager.CreateTimer("jail", 1000, false); } if (TargetClient.GetRoleplay().Jailbroken&& !JailbreakManager.FenceBroken) { TargetClient.GetRoleplay().Jailbroken = false; } int JailRID = Convert.ToInt32(RoleplayData.GetData("jail", "insideroomid")); if (TargetClient.GetHabbo().CurrentRoomId == JailRID) { RoleplayManager.GetLookAndMotto(TargetClient); RoleplayManager.SpawnBeds(TargetClient, "bed_silo_one"); TargetClient.SendMessage(new RoomNotificationComposer("room_jail_prison", "message", "Você foi escoltado por " + Session.GetHabbo().Username + " por " + WantedTime + " minutos!")); } else { TargetClient.SendMessage(new RoomNotificationComposer("room_jail_prison", "message", "Você foi escoltado por " + Session.GetHabbo().Username + " por " + WantedTime + " minutos!")); RoleplayManager.SendUser(TargetClient, JailRID); } PlusEnvironment.GetGame().GetClientManager().JailAlert("[Alerta RÁDIO] " + TargetClient.GetHabbo().Username + " acabou de ser escoltado para a prisão por " + Session.GetHabbo().Username + "!"); PlusEnvironment.GetGame().GetAchievementManager().ProgressAchievement(Session, "ACH_Arrests", 1); Session.GetRoleplay().Arrests++; PlusEnvironment.GetGame().GetAchievementManager().ProgressAchievement(TargetClient, "ACH_Arrested", 1); TargetClient.GetRoleplay().Arrested++; return; } else { Session.SendWhisper("Você deve se aproximar desse cidadão para escoltá-lo!", 1); return; } #endregion }
private void ViewDetails(Wanted obj) { //SelectPwanted = $"{obj.Name}({obj.Age.ToString()}) - {obj.Nickname}"; }