Exemple #1
0
    public void putMoney(Object prefab, float requestPrice)
    {
        WalletController wallet = this.gameObject.GetComponent <WalletController>();
        float            price  = .0f;

        if (wallet.PullCash(requestPrice))
        {
            price = prefabMoney1kObjectPrice;
        }

        if (price > .0f)
        {
            createMoneyObject(prefab);
        }
    }