private IEnumerator Stun() { canMove = false; yield return(stunTime.Wait()); canMove = true; }
public IEnumerator Timer(WaitData wait) { yield return(wait.Wait()); timerEvent.Invoke(); }
/// <summary> /// Waits the specified amount of time. /// </summary> /// <param name="time">The amount of time to wait.</param> public void Wait(TimeSpan time) { waitdata = new WaitData(time); waitdata.Wait(); }