Exemple #1
0
        public static Dictionary <int, Map> ParseMap()
        {
            Console.WriteLine("Parsing portals from Map.wz...");

            Dictionary <int, Map> data    = new Dictionary <int, Map>();
            List <string>         regions = new List <string>();

            foreach (var region in MapWz.ResolvePath("Map"))
            {
                if (Regex.Match(region.Name, "Map[0-9]").Success)
                {
                    regions.Add(region.Name);
                }
            }
            regions.Sort();
            foreach (string region in regions)
            {
                Console.WriteLine($"Parsing '{region}'...");

                foreach (var map in MapWz.ResolvePath("Map/" + region))
                {
                    int id = int.Parse(Path.GetFileNameWithoutExtension(map.Name));
                    Dictionary <int, PortalInfo> portals = ParseMapNode(map);
                    if (portals.Count == 0)
                    {
                        continue; // No portals
                    }
                    data[id] = new Map(id, portals);
                }
            }

            return(data);
        }
        public static Dictionary <int, string> ParseEquip()
        {
            Console.WriteLine("Parsing 'Eqp.img/Eqp' from String.wz...");

            Dictionary <int, string> nameMap = new Dictionary <int, string>();

            foreach (var type in StringWz.ResolvePath("Eqp.img/Eqp"))
            {
                foreach (var equip in type)
                {
                    int id = int.Parse(equip.Name);
                    nameMap[id] = equip.ResolvePath("name").ValueOrDefault("Unknown");
                }
            }
            return(nameMap);
        }
Exemple #3
0
        public static List <Frame> InputWz(WZFile wz, string inpath)
        {
            WZObject      iwahz = wz.ResolvePath(inpath);
            WZSubProperty iwah  = iwahz as WZSubProperty;

            if (iwah == null)
            {
                throw new ArgumentException("The path provided did not lead to an animation; check input-wzfile, input-wzpath and input-wzver");
            }
            List <Frame> r = new List <Frame>();

            foreach (WZObject iwzo in iwah)
            {
                WZCanvasProperty iwc = iwzo.ResolveUOL() as WZCanvasProperty;
                if (iwc == null)
                {
                    continue;
                }
                int n;
                if (!int.TryParse(iwzo.Name, out n))
                {
                    continue;
                }
                r.Add(new Frame(n, new Bitmap(iwc.Value), ((WZPointProperty)iwc["origin"]).Value, iwc.HasChild("delay") ? Math.Max(iwc["delay"].ToInt(), 1) : 100));
                iwc.Dispose();
            }
            return(r.OrderBy(f => f.Number).ToList());
        }
Exemple #4
0
        public static void LoadMusic(string name)
        {
            if (name == current)
                return;

            MediaPlayer.Stop();

            if (name == "")
                return;

            string[] path = name.Split('/');

            if (!Directory.Exists("Music"))
            {
                DirectoryInfo dir = Directory.CreateDirectory("Music");
                dir.Attributes = FileAttributes.Directory | FileAttributes.Hidden;
            }
            //Play Music
            if (!File.Exists("\\Music\\" + path[1] + ".mp3"))
            {
                using (Stream s = File.Create(System.Windows.Forms.Application.StartupPath + @"\Music\" + path[1] + ".mp3"))
                {
                    WZFile soundWz = new WZFile("Sound.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
                    byte[] sound = ((WZMP3Property)soundWz.ResolvePath(path[0] + ".img/" + path[1])).Value;
                    s.Write(sound, 0, sound.Length);
                }
            }
            Song music = Song.FromUri(name, new Uri("file:///" + System.Windows.Forms.Application.StartupPath + "/Music/" + path[1] + ".mp3"));
            MediaPlayer.Play(music);
            MediaPlayer.IsRepeating = true;
            current = name;
        }
Exemple #5
0
 public static List<Frame> InputWz(WZFile wz, string inpath)
 {
     WZObject iwahz = wz.ResolvePath(inpath);
     WZSubProperty iwah = iwahz as WZSubProperty;
     if (iwah == null) throw new ArgumentException("The path provided did not lead to an animation; check input-wzfile, input-wzpath and input-wzver");
     List<Frame> r = new List<Frame>();
     foreach (WZObject iwzo in iwah) {
         WZCanvasProperty iwc = iwzo.ResolveUOL() as WZCanvasProperty;
         if (iwc == null) continue;
         int n;
         if (!int.TryParse(iwzo.Name, out n)) continue;
         r.Add(new Frame(n, new Bitmap(iwc.Value), ((WZPointProperty)iwc["origin"]).Value, iwc.HasChild("delay") ? Math.Max(iwc["delay"].ToInt(), 1) : 100));
         iwc.Dispose();
     }
     return r.OrderBy(f => f.Number).ToList();
 }
Exemple #6
0
        protected override void LoadContent()
        {
            loadTimer.Restart();
            spriteBatch = new SpriteBatch(GraphicsDevice);

            // Get Cursor Animations
            WZFile uiWz = new WZFile("UI.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
            MapleCursor.LoadCursor(GraphicsDevice, (WZSubProperty)uiWz.ResolvePath("Basic.img/Cursor")); // Load the cursor animations c:

            Constants.Globals.Font = Content.Load<SpriteFont>("lolwut");

            // TODO: Load character equips'n'shit..

            MapEngine.LoadMap(GraphicsDevice, 100000000); // Load a map by id :3

            MapleConsole.Write(MapleConsole.LogType.MESSAGE, "MapleSharp", "Content Loaded in " + loadTimer.ElapsedMilliseconds.ToString() + "ms.");
        }
Exemple #7
0
        public MapleEquip(GraphicsDevice graphics, int id, EquipType type)
        {
            // Load animations..
            WZFile charWz = new WZFile("Character.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
            string equipPath = EquipTypes[(int)type] + "/" + id.ToString("00000000") + ".img";
            Vector2 extraOffset = Vector2.Zero;

            switch (type)
            {
                case EquipType.Top:
                    extraOffset = new Vector2(2, 25);
                    break;
            }

            foreach (MapleCharacter.CharacterState state in Enum.GetValues(typeof(MapleCharacter.CharacterState))) // Loop through the states and get the frames for each animation..
            {
                Dictionary<int, MapleFrame> eFrames = new Dictionary<int, MapleFrame>();
                Dictionary<int, MapleFrame> aFrames = new Dictionary<int, MapleFrame>();
                string statePath = equipPath + "/" + MapleCharacter.States[(int)state];

                foreach (WZObject frame in charWz.ResolvePath(statePath))
                {
                    foreach (WZObject bit in frame)
                    {
                        if (bit is WZCanvasProperty)
                        {
                            WZPointProperty origin = (WZPointProperty)bit["origin"];
                            switch (bit.Name)
                            {
                                case "mail":
                                    eFrames.Add(int.Parse(frame.Name), new MapleFrame(new MapleCanvas(Tools.BitmapToTexture(graphics, bit.ValueOrDie<System.Drawing.Bitmap>()), new Vector2(-origin.Value.X, -origin.Value.Y)), 100));
                                    break;
                                case "mailArm":
                                    aFrames.Add(int.Parse(frame.Name), new MapleFrame(new MapleCanvas(Tools.BitmapToTexture(graphics, bit.ValueOrDie<System.Drawing.Bitmap>()), new Vector2(-origin.Value.X, -origin.Value.Y)), 100));
                                    break;
                            }

                        }
                    }
                }
                ani.Add(state, new MapleAnimation(eFrames));
                armAni.Add(state, new MapleAnimation(aFrames));
            }
        }
Exemple #8
0
        //TODO: Fade
        public static void LoadMap(GraphicsDevice graphics, int id, string spawn = "")
        {
            if (id == 999999999) // This is used to tell it not to load a new map..
                return;

            sw.Restart();
            MapLoaded = false;

            if (graphics != null)
                _device = graphics;

            if (Constants.Globals.Player == null)
            {
                Constants.Globals.Player = new MapleCharacter(MapleCharacter.CharacterColor.Light, 20000, 33400, _device);
                Constants.Globals.Player.SetTop(graphics, 1040002);
            }

            MapleMap map = new MapleMap();
            map.MapID = id;

            MapleConsole.Write(MapleConsole.LogType.MESSAGE, "Loading Map \"" + map.FormattedMapID + "\".");

            string path = "Map/Map" + map.FormattedMapID.Substring(0, 1) + "/" + map.FormattedMapID + ".img";
            WZFile mapWz = new WZFile("Map.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
            try { mapWz.ResolvePath(path); } // Make sure the map exists
            catch (Exception) { MapleConsole.Write(MapleConsole.LogType.ERROR, "Map Doesn't Exist!"); return; }

            if (!Constants.Game.MuteMusic)
                MusicEngine.LoadMusic(mapWz.ResolvePath(path + "/info/bgm").ValueOrDefault<string>("")); // Load the music

            // TODO: Get map name

            bool boundsDefined = false;
            try
            {
                map.Top = mapWz.ResolvePath(path + "/info/VRTop").ValueOrDefault<int>(0);
                map.Bottom = mapWz.ResolvePath(path + "/info/VRBottom").ValueOrDefault<int>(0);
                map.Left = mapWz.ResolvePath(path + "/info/VRLeft").ValueOrDefault<int>(0);
                map.Right = mapWz.ResolvePath(path + "/info/VRRight").ValueOrDefault<int>(0);
                boundsDefined = true;
            }
            catch (Exception)
            { // TODO: Find out the coords for maps that don't tell you the camera limit..
                //map.Top = 0;
                //map.Bottom = map.Top + 2009; // I got these values from orbis but I'm not sure whats going to happen on other maps..
            }

            map.Width = map.Right - map.Left;
            map.Height = map.Bottom - map.Top;

            map.HideMinimap = mapWz.ResolvePath(path + "/info/hideMinimap").ValueOrDefault<int>(1) == 1 ? true : false;

            //int miniw = mapWz.ResolvePath(path + "/miniMap/width").ValueOrDefault<int>(0);
            //int minih = mapWz.ResolvePath(path + "/miniMap/height").ValueOrDefault<int>(0);

            // Set the global portal animation if its null
            if (Constants.Globals.PortalAnimation == null)
            {
                Dictionary<int, MapleFrame> frames = new Dictionary<int, MapleFrame>();
                foreach (WZCanvasProperty frame in mapWz.ResolvePath("MapHelper.img/portal/game/pv"))
                {
                    WZPointProperty offset = (WZPointProperty)frame["origin"];
                    frames.Add(int.Parse(frame.Name), new MapleFrame(
                                                        new MapleCanvas(Tools.BitmapToTexture(_device, frame.Value),
                                                        new Vector2(-offset.Value.X, -offset.Value.Y)), 100));
                                                        // wtf.. The portal frame delay isn't in the wz files?!
                }
                Constants.Globals.PortalAnimation = new MapleAnimation(frames);
            }

            #region Load Footholds

            foreach (WZObject fsp in mapWz.ResolvePath(path + "/foothold"))
                foreach (WZObject fs in fsp)
                    foreach (WZObject fh in fs)
                    {
                        map.Footholds.Add(new MapleFoothold(int.Parse(fh.Name), new Vector2(fh["x1"].ValueOrDie<int>(), fh["y1"].ValueOrDie<int>()), new Vector2(fh["x2"].ValueOrDie<int>(), fh["y2"].ValueOrDie<int>()), int.Parse(fsp.Name)));
                    }

            #endregion

            #region Load Backgrounds

            foreach (WZObject bg in mapWz.ResolvePath(path + "/back"))
            {
                if (bg is WZSubProperty && Tools.IsNumeric(bg.Name))
                {
                    try
                    {
                        string fPath = "Back/" + bg["bS"].ValueOrDefault<string>("") + ".img/back/" + bg["no"].ValueOrDefault<int>(0);
                        WZCanvasProperty frame = (WZCanvasProperty)mapWz.ResolvePath(fPath);
                        WZPointProperty origin = (WZPointProperty)frame["origin"];
                        Dictionary<int, MapleFrame> bgs = new Dictionary<int, MapleFrame>();
                        bool isBack = bg["no"].ValueOrDefault<int>(-1) == 0;

                        if (!Constants.Globals.BackCache.ContainsKey(fPath))
                            Constants.Globals.BackCache.Add(fPath, Tools.BitmapToTexture(_device, frame.Value));
                        // TODO: Animated backgrounds..

                        // Again these algorithms are guessed.. Took me hours to get it realistic.. I pretty much just added random shit onto it XD
                        float newX = bg["x"].ValueOrDefault<int>(0) - bg["rx"].ValueOrDefault<int>(0) / 100 * (map.Width + (_device.Viewport.Width / 2)) + (map.Left * 1.65f);
                        float newY = bg["y"].ValueOrDefault<int>(0) - 100 + bg["ry"].ValueOrDefault<int>(0) / 100 * (map.Height + (_device.Viewport.Height / 2)) + map.Top + (map.Height - 300); // 300.. random

                        if (isBack)
                        {
                            newX = map.Left;
                            newY = map.Top;
                        }

                        bgs.Add(0, new MapleFrame(new MapleCanvas(Constants.Globals.BackCache[fPath], new Vector2(-origin.Value.X, -origin.Value.Y)), 100));

                        if (newX + -origin.Value.X > map.BackWidth)
                        {
                            int bW = (int)Math.Ceiling(newX);
                            map.BackWidth = bW + -origin.Value.X;
                        }
                        if (-newY + -origin.Value.Y > map.BackHeight) // Somethings up with this o.o why do we need to make newY negative?
                        {
                            int bH = (int)Math.Ceiling(-newY);
                            map.BackHeight = bH + -origin.Value.Y;
                        }

                        map.Backgrounds.Add(new MapleBackground(int.Parse(bg.Name), new MapleAnimation(bgs), new Vector2(newX, newY), bg["type"].ValueOrDie<int>(), isBack));
                    }
                    catch (Exception)
                    {
                        continue;
                    }
                }
            }

            #endregion

            #region Load Tiles/Objects
            foreach (WZObject wLayer in mapWz.ResolvePath(path))
            {
                if (wLayer is WZSubProperty && Tools.IsNumeric(wLayer.Name))
                {
                    string tS = "";
                    List<MapleTile> tiles = new List<MapleTile>();
                    List<MapleObject> objs = new List<MapleObject>();
                    bool hasSetBounds = false;

                    foreach (WZSubProperty item in wLayer)
                    {
                        switch (item.Name)
                        {
                            case "info":
                                if (item.ChildCount > 0)
                                    tS = item["tS"].ValueOrDefault<string>("");
                                break;
                            case "obj":
                                foreach (WZObject wObj in item)
                                {
                                    string oS = wObj["oS"].ValueOrDie<string>();
                                    string l0 = wObj["l0"].ValueOrDie<string>();
                                    string l1 = wObj["l1"].ValueOrDie<string>();
                                    string l2 = wObj["l2"].ValueOrDie<string>();
                                    string objPath = "Obj/" + oS + ".img/" + l0 + "/" + l1 + "/" + l2;
                                    if (l1 == "cherryBlossom")  // Skip this shit.. its all over henesys..
                                        continue;

                                    Dictionary<int, MapleFrame> frames = new Dictionary<int, MapleFrame>();
                                    int z = wObj["z"].ValueOrDefault<int>(0);

                                    foreach (WZObject oF in mapWz.ResolvePath(objPath))
                                    {
                                        if (oF is WZCanvasProperty && Tools.IsNumeric(oF.Name))
                                        {
                                            try
                                            {
                                                WZPointProperty offset = null;
                                                int frameDelay = 150;

                                                if (!Constants.Globals.ObjectCache.ContainsKey(objPath + "/" + oF.Name))
                                                    Constants.Globals.ObjectCache.Add(objPath + "/" + oF.Name, Tools.BitmapToTexture(_device, ((WZCanvasProperty)oF).Value));

                                                foreach (WZObject o in oF)
                                                    if (o.Name == "origin")
                                                        offset = (WZPointProperty)o;
                                                    else if (o.Name == "delay")
                                                        frameDelay = o.ValueOrDefault<int>(150);
                                                frames.Add(int.Parse(oF.Name), new MapleFrame(new MapleCanvas(Constants.Globals.ObjectCache[objPath + "/" + oF.Name], (offset != null) ? new Vector2(-offset.Value.X, -offset.Value.Y) : Vector2.Zero), frameDelay));

                                            }
                                            catch (Exception ex)
                                            {
                                                MapleConsole.Write(MapleConsole.LogType.ERROR, "Error loading object \"" + objPath + "\": " + ex.Message);
                                            }
                                        }
                                    }

                                    objs.Add(new MapleObject(new Vector2(wObj["x"].ValueOrDefault<int>(0), wObj["y"].ValueOrDefault<int>(0)), z, new MapleAnimation(frames), int.Parse(wLayer.Name)));
                                }

                                break;
                            case "tile":
                                foreach (WZObject wTile in item)
                                {
                                    MapleCanvas tileTex = null;
                                    Vector2 tileLoc = Vector2.Zero;
                                    string tilePath = "Tile/" + tS + ".img/" + wTile["u"].ValueOrDie<string>() + "/" + wTile["no"].ValueOrDefault<int>(0).ToString();
                                    WZCanvasProperty tileCanvas = (WZCanvasProperty)mapWz.ResolvePath(tilePath);

                                    if (!Constants.Globals.TileCache.ContainsKey(tilePath))
                                        Constants.Globals.TileCache.Add(tilePath, Tools.BitmapToTexture(_device, tileCanvas.Value));

                                    WZPointProperty tOrigin = (WZPointProperty)tileCanvas["origin"];
                                    tileTex = new MapleCanvas(Constants.Globals.TileCache[tilePath], new Vector2(-tOrigin.Value.X, -tOrigin.Value.Y));
                                    tileLoc = new Vector2(wTile["x"].ValueOrDefault<int>(0), wTile["y"].ValueOrDefault<int>(0));

                                    if (!boundsDefined)
                                    { // TODO Fix this..
                                        if (!hasSetBounds)
                                        {
                                            map.Left = (int)tileLoc.X;
                                            map.Right = (int)tileLoc.X + tileTex.Texture.Width;
                                            map.Top = (int)tileLoc.Y;
                                            map.Bottom = (int)tileLoc.Y + tileTex.Texture.Height;
                                            hasSetBounds = true;
                                        }
                                        else
                                        {
                                            if (tileLoc.X < map.Left)
                                                map.Left = (int)tileLoc.X + -tOrigin.Value.X;
                                            if (tileLoc.X + tileTex.Texture.Width > map.Right)
                                                map.Right = (int)tileLoc.X + tileTex.Texture.Width + -tOrigin.Value.X;
                                            if (tileLoc.Y < map.Top)
                                                map.Top = (int)tileLoc.Y + -tOrigin.Value.Y;
                                            if (tileLoc.Y + tileTex.Texture.Height > map.Bottom)
                                                map.Bottom = (int)tileLoc.Y + tileTex.Texture.Height + -tOrigin.Value.Y;
                                        }
                                    }

                                    tiles.Add(new MapleTile(tileTex, tileLoc, int.Parse(wTile.Name)));
                                }
                                break;
                            default:
                                //lolwut o.o
                                MapleConsole.Write(MapleConsole.LogType.WARNING, "Invalid Layer Property \"" + item.Name + "\".");
                                break;
                        }
                    }

                    map.Layers.Add(int.Parse(wLayer.Name),new MapleLayer(int.Parse(wLayer.Name), tS, tiles, objs));
                }

            }
            #endregion

            MapleConsole.Write(MapleConsole.LogType.WARNING, "Left: " + map.Left.ToString() + " - Top: " + map.Top.ToString() + " - Right: " + map.Right.ToString() + " - Bottom: " + map.Bottom.ToString());

            #region Load Portals

            foreach (WZObject portal in mapWz.ResolvePath(path + "/portal"))
            {
                int pType = portal["pt"].ValueOrDefault<int>(-1);
                int pTo = portal["tm"].ValueOrDefault<int>(999999999);

                string script = "";

                try
                {
                    script = portal["script"].ValueOrDefault<string>("");
                }
                catch (Exception) { }

                if (pTo == map.MapID || (pTo == 999999999 && script == ""))
                    pType = 9;

                map.Portals.Add(new MaplePortal(portal["pn"].ValueOrDefault<string>(""), script, portal["tn"].ValueOrDefault<string>(""), new Vector2(portal["x"].ValueOrDefault<int>(0), portal["y"].ValueOrDefault<int>(0)), pTo, pType));
            }
            #endregion

            #region Load Life

            WZFile npcWz = new WZFile("Npc.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
            WZFile mobWz = new WZFile("Mob.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);

            foreach (WZObject life in mapWz.ResolvePath(path + "/life"))
            {
                if (life is WZSubProperty)
                {
                    string type = life["type"].ValueOrDefault<string>("");
                    int lifeId = int.Parse(life["id"].ValueOrDie<string>());

                    if (lifeId == 9300018)
                        continue;

                    switch (type)
                    {
                        case "n": // NPC
                            string lifePath = lifeId.ToString() + ".img";
                            Dictionary<int, MapleFrame> ani = new Dictionary<int, MapleFrame>();

                            try
                            {
                                foreach (WZObject f in npcWz.ResolvePath(lifePath + "/stand"))
                                {
                                    if (f is WZCanvasProperty)
                                    {
                                        if (!Constants.Globals.LifeCache.ContainsKey(lifePath + "/stand/" + f.Name))
                                            Constants.Globals.LifeCache.Add(lifePath + "/stand/" + f.Name, Tools.BitmapToTexture(_device, f.ValueOrDie<System.Drawing.Bitmap>()));

                                        WZPointProperty origin = (WZPointProperty)npcWz.ResolvePath(lifePath + "/stand/" + f.Name)["origin"];

                                        int delay = 100;
                                        try
                                        {
                                            delay = f["delay"].ValueOrDefault<int>(100);
                                        }
                                        catch (Exception) { }

                                        ani.Add(int.Parse(f.Name), new MapleFrame(new MapleCanvas(Constants.Globals.LifeCache[lifePath + "/stand/" + f.Name], new Vector2(-origin.Value.X, -origin.Value.Y)), delay));
                                    }
                                }
                            }
                            catch (Exception)
                            {
                                continue;
                            }

                            bool hide = false;

                            try
                            {
                                hide = life["hide"].ValueOrDefault<int>(1) == 0;
                            }
                            catch (Exception) { }

                            int Layer = map.Footholds.Where(o => o.ID == life["fh"].ValueOrDefault<int>(7)).ToArray<MapleFoothold>()[0].Layer;

                            map.Npcs.Add(new MapleNpc(lifeId, new MapleAnimation(ani), new Vector2(life["x"].ValueOrDefault<int>(0), life["cy"].ValueOrDefault<int>(0) + 0), Layer, !hide)); // Why is this 10px off? o.o

                            break;
                        case "m": // Mob

                            break;
                        default: // o.o
                            MapleConsole.Write(MapleConsole.LogType.WARNING, "Invalid Life Type \"" + type + "\".");
                            break;
                    }
                }
            }

            #endregion

            // Load strings from string.wz..
            #region Load Strings

            #endregion

            if (!map.HideMinimap)
            {
                try
                {
                    InterfaceEngine.MiniMap = new MapleMinimap(map, Tools.BitmapToTexture(_device, mapWz.ResolvePath(path + "/miniMap/canvas").ValueOrDie<System.Drawing.Bitmap>()));
                }
                catch (Exception)
                {
                    map.HideMinimap = true;
                }
            }

            CurrentMap = map;
            Camera.Set(map.Left, map.Top); // Set camera inside map bounds.. TODO: Spawn Points

            Vector2 pOrigin = new Vector2(Constants.Globals.PortalAnimation.Frames[0].Canvas.Origin.X / 2, Constants.Globals.PortalAnimation.Frames[0].Canvas.Origin.Y / 2);
            if (spawn != "")
                Constants.Globals.Player.Position = map.Portals.Where(o => o.PortalName == spawn).ToArray<MaplePortal>()[0].Location + pOrigin;
            else
                Constants.Globals.Player.Position = map.Portals.Where(o => o.PortalName == "sp").ToArray<MaplePortal>()[0].Location + pOrigin;

            sw.Stop();
            MapleConsole.Write(MapleConsole.LogType.MESSAGE, "Map loaded in " + sw.ElapsedMilliseconds.ToString() + "ms.");
            Constants.Globals.Player.CenterCamera();
            MapLoaded = true;
        }
        public MapleCharacter(CharacterColor c, int face, int hair, GraphicsDevice graphics)
        {
            try
            {
                SkinColor = c;
                WZFile charWz = new WZFile("Character.wz", WZVariant.GMS, true, WZReadSelection.LowMemory);
                string path = ((int)SkinColor).ToString("00000000") + ".img";

                WZCanvasProperty h = (WZCanvasProperty)charWz.ResolvePath(((int)SkinColor).ToString("00010000") + ".img/front/head");
                WZPointProperty o = (WZPointProperty)h["origin"];
                Head = new MapleCanvas(Tools.BitmapToTexture(graphics, h.Value), new Vector2(-o.Value.X, -o.Value.Y));
                Bounds.X = -o.Value.X;
                Bounds.Y = -o.Value.Y;
                WZPointProperty neckPos = (WZPointProperty)h["map"]["neck"];
                NeckPosition = new Vector2(neckPos.Value.X, neckPos.Value.Y);

                foreach (CharacterState state in Enum.GetValues(typeof(CharacterState))) // Loop through the states and get the frames for each animation..
                {
                    Dictionary<int, MapleFrame> bodyState = new Dictionary<int, MapleFrame>();
                    Dictionary<int, MapleFrame> armState = new Dictionary<int, MapleFrame>();

                    foreach (WZObject frame in charWz.ResolvePath(path + "/" + States[(int)state]))
                        if (Tools.IsNumeric(frame.Name))
                        {
                            int delay = frame["delay"].ValueOrDefault<int>(250);
                            Vector2 bodyNavel = Vector2.Zero;
                            Vector2 frameNeckPos = Vector2.Zero;
                            bool ani = Ani[(int)state];

                            foreach (WZObject part in frame)
                            {
                                WZObject p = part;

                                if (p is WZCanvasProperty)
                                {
                                    Texture2D PartTexture = Tools.BitmapToTexture(graphics, p.ValueOrDie<System.Drawing.Bitmap>());
                                    WZPointProperty origin = (WZPointProperty)p["origin"];

                                    switch (p.Name)
                                    {
                                        case "body":
                                            WZPointProperty navel = (WZPointProperty)p["map"]["navel"];
                                            WZPointProperty neck = (WZPointProperty)p["map"]["neck"];
                                            Navel.Add(States[(int)state] + frame.Name, new Vector2(-navel.Value.X, -navel.Value.Y));
                                            bodyNavel = new Vector2(navel.Value.X, navel.Value.Y);
                                            frameNeckPos = new Vector2(-neck.Value.X, -neck.Value.Y);
                                            Vector2 BodyLoc = new Vector2(-origin.Value.X + frameNeckPos.X + NeckPosition.X, -origin.Value.Y + frameNeckPos.Y + NeckPosition.Y);
                                            bodyState.Add(bodyState.Count, new MapleFrame(new MapleCanvas(PartTexture, BodyLoc), delay));
                                            break;
                                        case "arm":
                                            WZPointProperty armNavel = (WZPointProperty)p["map"]["navel"];
                                            Vector2 ArmLoc = new Vector2((-origin.Value.X + -armNavel.Value.X - -bodyNavel.X) + frameNeckPos.X + NeckPosition.X, (-origin.Value.Y + -armNavel.Value.Y - -bodyNavel.Y) + frameNeckPos.Y + NeckPosition.Y);
                                            armState.Add(armState.Count, new MapleFrame(new MapleCanvas(PartTexture, ArmLoc), delay));
                                            break;
                                    }
                                }
                            }
                            if (ani == false)
                                break;
                        }
                    Body.Add(state, new MapleAnimation(bodyState, true));
                    Arm.Add(state, new MapleAnimation(armState));

                    if (Hair.ContainsKey(HairStates[(int)state]))
                            continue;

                    // Hair
                    string hairPath = "Hair/" + hair.ToString("00000000") + ".img";
                    Dictionary<int, MapleFrame> hf = new Dictionary<int, MapleFrame>();
                    Dictionary<int, MapleFrame> hfh = new Dictionary<int, MapleFrame>();

                    WZCanvasProperty hairCanvas = (WZCanvasProperty)charWz.ResolvePath(hairPath + "/" + HairStates[(int)state] + "/hairOverHead");
                    WZPointProperty hairOrigin = (WZPointProperty)hairCanvas["origin"];
                    WZCanvasProperty hhatCanvas = (WZCanvasProperty)charWz.ResolvePath(hairPath + "/" + HairStates[(int)state] + "/hair");
                    WZPointProperty hhatOrigin = (WZPointProperty)hhatCanvas["origin"];

                    hf.Add(hf.Count, new MapleFrame(new MapleCanvas(Tools.BitmapToTexture(graphics, hairCanvas.Value), new Vector2(-hairOrigin.Value.X - 2, -hairOrigin.Value.Y - 5)), 100));
                    hfh.Add(hfh.Count, new MapleFrame(new MapleCanvas(Tools.BitmapToTexture(graphics, hhatCanvas.Value), new Vector2(-hhatOrigin.Value.X - 2, -hhatOrigin.Value.Y - 5)), 100));

                    Hair.Add(HairStates[(int)state], new MapleAnimation(hf));
                    HatHair.Add(HairStates[(int)state], new MapleAnimation(hfh));
                }

                // Face
                string facePath = "Face/" + face.ToString("00000000") + ".img";
                Dictionary<int, MapleFrame> ff = new Dictionary<int, MapleFrame>();
                foreach (WZObject fs in charWz.ResolvePath(facePath + "/default")) // TODO Other expressions
                {
                    if (fs is WZCanvasProperty && fs.Name == "face")
                    {
                        WZPointProperty faceOrigin = (WZPointProperty)fs["origin"];

                        ff.Add(ff.Count, new MapleFrame(new MapleCanvas(Tools.BitmapToTexture(graphics, fs.ValueOrDie<System.Drawing.Bitmap>()), new Vector2(-faceOrigin.Value.X - 3, -faceOrigin.Value.Y + 7)), 0));
                    }
                }
                Face = new MapleAnimation(ff);
            }
            catch (Exception ex)
            {
                MapleConsole.Write(MapleConsole.LogType.ERROR, "Error initializing character: " + ex.Message);
                MapleConsole.Write(MapleConsole.LogType.WARNING, "StackTrace", ex.StackTrace);
            }
        }
        public ExtractDamageSkinNumbers(string fileName, string outputLocation)
        {
            int count = 0;
            //var dmgSkins = JsonConvert.DeserializeObject<List<DamageSkin>>(File.ReadAllText(jsonLocation));


            WZFile        xz = new WZFile(fileName, WZVariant.MSEA, false);
            WZSubProperty damageSkinNumberImg = (WZSubProperty)xz.MainDirectory["BasicEff.img"]["damageSkin"];

            foreach (var numberType in damageSkinNumberImg)
            {
                Bitmap dmgSkinNumberPng = null;
                //foreach (var numberImg in numberType)
                //{
                //    foreach (var number in numberImg)
                //    {
                //        if (!(number is WZCanvasProperty))
                //        {
                //            break;
                //        }

                //        WZCanvasProperty test = (WZCanvasProperty)number;
                //        string[] pathNames = number.Path.Split('/');
                //        int itemId = 0;

                //        if (numberType.HasChild("ItemID"))
                //        {
                //            itemId = numberType["ItemID"].ValueOrDefault<Int32>(Int32.Parse(pathNames[3]));
                //        }

                //        if (numberType["NoRed0"]["3"].HasChild("_inlink"))
                //        {
                //            break;
                //            //string path = numberType["NoCri1"]["5"]["_inlink"].ValueOrDie<string>();
                //            //dmgSkinNumberPng = xz.ResolvePath($"BasicEff.img/{path}").ValueOrDie<Bitmap>();

                //        }

                //        else
                //        {
                //            dmgSkinNumberPng = numberType["NoRed0"]["3"].ValueOrDie<Bitmap>();
                //        }

                //        //Directory.CreateDirectory($@"{outputLocation}\");
                //        if (numberType.HasChild("ItemID"))
                //        {
                //            dmgSkinNumberPng.Save($@"{outputLocation}\{numberType.Name}_{itemId}.png", ImageFormat.Png);
                //        }
                //        else
                //        {
                //            dmgSkinNumberPng.Save($@"{outputLocation}\{numberType.Name}.png", ImageFormat.Png);

                //        }
                //        Console.WriteLine($"Exported damage skin - {pathNames[3]}");
                //    }
                //}

                if (numberType.HasChild("ItemID"))
                {
                    Console.WriteLine("hi");
                    foreach (var numberImg in numberType)
                    {
                        foreach (var number in numberImg)
                        {
                            if (!(number is WZCanvasProperty))
                            {
                                break;
                            }

                            WZCanvasProperty test      = (WZCanvasProperty)number;
                            string[]         pathNames = number.Path.Split('/');
                            int itemId = numberType["ItemID"].ValueOrDefault <Int32>(Int32.Parse(pathNames[3]));


                            if (number.HasChild("_inlink"))
                            {
                                break;
                                string path = number["_inlink"].ValueOrDie <string>();
                                dmgSkinNumberPng = xz.ResolvePath($"BasicEff.img/{path}").ValueOrDie <Bitmap>();
                            }
                            else
                            {
                                dmgSkinNumberPng = test.Value;
                            }

                            Directory.CreateDirectory($@"{outputLocation}\{pathNames[3]}_{itemId.ToString()}\{pathNames[4]}");
                            dmgSkinNumberPng.Save($@"{outputLocation}\{pathNames[3]}_{itemId.ToString()}\{pathNames[4]}\{pathNames[5]}.png", ImageFormat.Png);
                            Console.WriteLine("Exported damage skin");
                        }
                    }
                }
                else
                {
                    foreach (var numberImg in numberType)
                    {
                        foreach (var number in numberImg)
                        {
                            if (!(number is WZCanvasProperty))
                            {
                                break;
                            }

                            WZCanvasProperty test      = (WZCanvasProperty)number;
                            string[]         pathNames = number.Path.Split('/');

                            if (number.HasChild("_inlink"))
                            {
                                string path = number["_inlink"].ValueOrDie <string>();
                                dmgSkinNumberPng = xz.ResolvePath($"BasicEff.img/{path}").ValueOrDie <Bitmap>();
                            }
                            else
                            {
                                dmgSkinNumberPng = test.Value;
                            }

                            Directory.CreateDirectory($@"{outputLocation}\{pathNames[3]}\{pathNames[4]}");
                            dmgSkinNumberPng.Save($@"{outputLocation}\{pathNames[3]}\{pathNames[4]}\{pathNames[5]}.png", ImageFormat.Png);
                            Console.WriteLine($"Exported damage skin - {pathNames[3]}");
                        }
                    }
                }
                count++;
            }
            Console.WriteLine($"Successfully dumped {count.ToString()} number of damage skins");
            Console.ReadKey();
        }
        public ExtractImg(string fileName, string location, string jsonLocation, string iconLocation)
        {
            int count    = 0;
            var dmgSkins = JsonConvert.DeserializeObject <List <DamageSkin> >(File.ReadAllText(jsonLocation));

            Directory.CreateDirectory(location);
            Directory.CreateDirectory(iconLocation);

            WZFile  xz          = new WZFile(fileName, WZVariant.MSEA, false);
            WZImage dmgSkinImg  = (WZImage)xz.MainDirectory["Consume"]["0243.img"];
            WZImage dmgSkinImg2 = (WZImage)xz.MainDirectory["Consume"]["0263.img"];

            foreach (var itemImg in dmgSkinImg)
            {
                foreach (var jsonDmg in dmgSkins)
                {
                    //Console.Write("debug");
                    string itemId = "0" + jsonDmg.itemId;

                    if (itemId.StartsWith("0243"))
                    {
                        if (itemImg.Name == itemId)
                        {
                            if (itemImg["info"].HasChild("sample"))
                            {
                                Bitmap           dmgSkinPng     = null;
                                Bitmap           dmgSkinIconPng = null;
                                WZCanvasProperty iconTest       = null;
                                WZCanvasProperty test           = (WZCanvasProperty)itemImg["info"]["sample"];

                                if (itemImg["info"].HasChild("icon"))
                                {
                                    if (itemImg["info"]["icon"].Type == WZObjectType.UOL)
                                    {
                                        iconTest = (WZCanvasProperty)itemImg["info"]["iconRaw"];
                                    }
                                    else
                                    {
                                        iconTest = (WZCanvasProperty)itemImg["info"]["icon"];
                                    }

                                    if (iconTest.HasChild("_outlink"))
                                    {
                                        string path = iconTest["_outlink"].ValueOrDie <string>();
                                        path           = path.Substring(path.IndexOf('/') + 1);
                                        dmgSkinIconPng = xz.ResolvePath(path).ValueOrDie <Bitmap>();
                                    }
                                    else if (iconTest.HasChild("_inlink"))
                                    {
                                        string   path     = iconTest["_inlink"].ValueOrDie <string>();
                                        string[] pathList = path.Split('/');
                                        dmgSkinIconPng = dmgSkinImg[pathList[0]][pathList[1]][pathList[2]].ValueOrDie <Bitmap>();
                                    }
                                    else
                                    {
                                        dmgSkinIconPng = iconTest.Value;
                                    }
                                }
                                // Damage Skin Section
                                if (test.HasChild("_outlink"))
                                {
                                    string path = test["_outlink"].ValueOrDie <string>();
                                    path       = path.Substring(path.IndexOf('/') + 1);
                                    dmgSkinPng = xz.ResolvePath(path).ValueOrDie <Bitmap>();
                                }
                                else if (test.HasChild("_inlink"))
                                {
                                    string   path     = test["_inlink"].ValueOrDie <string>();
                                    string[] pathList = path.Split('/');
                                    dmgSkinPng = dmgSkinImg[pathList[0]][pathList[1]][pathList[2]].ValueOrDie <Bitmap>();
                                }
                                else
                                {
                                    dmgSkinPng = test.Value;
                                }
                                dmgSkinPng.Save($@"{location}\{itemId}.png", ImageFormat.Png);
                                dmgSkinIconPng.Save($@"{iconLocation}\{itemId}.png", ImageFormat.Png);
                                Console.WriteLine($"Dumped {jsonDmg.itemId} - {jsonDmg.itemName}");
                                count++;
                            }
                        }
                    }
                }
            }

            foreach (var itemImg2 in dmgSkinImg2)
            {
                foreach (var jsonDmg in dmgSkins)
                {
                    //Console.Write("debug");
                    string itemId = "0" + jsonDmg.itemId;
                    if (itemId.StartsWith("0263"))
                    {
                        if (itemImg2.Name == itemId)
                        {
                            if (itemImg2["info"].HasChild("sample"))
                            {
                                Bitmap           dmgSkinPng     = null;
                                Bitmap           dmgSkinIconPng = null;
                                WZCanvasProperty iconTest       = null;
                                WZCanvasProperty test           = (WZCanvasProperty)itemImg2["info"]["sample"];

                                if (itemImg2["info"].HasChild("icon"))
                                {
                                    if (itemImg2["info"]["icon"].Type == WZObjectType.UOL)
                                    {
                                        iconTest = (WZCanvasProperty)itemImg2["info"]["iconRaw"];
                                    }
                                    else
                                    {
                                        iconTest = (WZCanvasProperty)itemImg2["info"]["icon"];
                                    }

                                    if (iconTest.HasChild("_outlink"))
                                    {
                                        string path = iconTest["_outlink"].ValueOrDie <string>();
                                        path           = path.Substring(path.IndexOf('/') + 1);
                                        dmgSkinIconPng = xz.ResolvePath(path).ValueOrDie <Bitmap>();
                                    }
                                    else if (iconTest.HasChild("_inlink"))
                                    {
                                        string   path     = iconTest["_inlink"].ValueOrDie <string>();
                                        string[] pathList = path.Split('/');
                                        dmgSkinIconPng = dmgSkinImg2[pathList[0]][pathList[1]][pathList[2]].ValueOrDie <Bitmap>();
                                    }
                                    else
                                    {
                                        dmgSkinIconPng = iconTest.Value;
                                    }
                                }
                                // damage skin
                                if (test.HasChild("_outlink"))
                                {
                                    string path = test["_outlink"].ValueOrDie <string>();
                                    path       = path.Substring(path.IndexOf('/') + 1);
                                    dmgSkinPng = xz.ResolvePath(path).ValueOrDie <Bitmap>();
                                }
                                else if (test.HasChild("_inlink"))
                                {
                                    string   path     = test["_inlink"].ValueOrDie <string>();
                                    string[] pathList = path.Split('/');
                                    if (path.Contains("2630086"))
                                    {
                                        dmgSkinPng = dmgSkinImg2[pathList[0]][pathList[1]][pathList[2]][pathList[3]].ValueOrDie <Bitmap>();
                                    }
                                    else
                                    {
                                        dmgSkinPng = dmgSkinImg2[pathList[0]][pathList[1]][pathList[2]].ValueOrDie <Bitmap>();
                                    }
                                }
                                else
                                {
                                    dmgSkinPng = test.Value;
                                }
                                dmgSkinIconPng = iconTest.Value;
                                dmgSkinPng.Save($@"{location}\{itemId}.png", ImageFormat.Png);
                                dmgSkinIconPng.Save($@"{iconLocation}\{itemId}.png", ImageFormat.Png);
                                Console.WriteLine($"Dumped {jsonDmg.itemId} - {jsonDmg.itemName}");
                                count++;
                            }
                        }
                    }
                }
            }

            Console.WriteLine($"Successfully dumped {count.ToString()} number of damage skins");
            Console.ReadKey();
        }