// 读取StreamingAssets目录下的文件,只需要相对于StreamingAssets的路径即可(推荐使用这个函数) public static WWWFileLoadTask LoadFileAtStreamingAssetsPath(string fileName, bool usePlatform, ThreadPriority priority = ThreadPriority.Normal) { fileName = GetStreamingAssetsPath(usePlatform) + "/" + fileName; WWWFileLoadTask ret = LoadFileName(fileName, priority); return(ret); }
// 读取StreamingAssets目录下的文件,只需要相对于StreamingAssets的路径即可(推荐使用这个函数) public static WWWFileLoadTask LoadFileAtStreamingAssetsPath(string fileName, bool usePlatform) { fileName = GetStreamingAssetsPath(usePlatform) + "/" + fileName; WWWFileLoadTask ret = LoadFileName(fileName); return(ret); }
private void OnFileListloaded(ITask task) { if (task.IsOk) { WWWFileLoadTask t = task as WWWFileLoadTask; FileStream stream = new FileStream(m_FileListName, FileMode.Create, FileAccess.Write); try { stream.Write(t.ByteData, 0, t.ByteData.Length); } finally { stream.Close(); stream.Dispose(); stream = null; } } if (!File.Exists(m_VersionName)) { CopyVersion(); } else { ToNextState(); } }
public static BundleCreateAsyncTask LoadFileAtStreamingAssetsPath(string fileName, bool usePlatform, int priority = 0) { fileName = WWWFileLoadTask.GetStreamingAssetsPath(usePlatform, true) + "/" + fileName; BundleCreateAsyncTask ret = Create(fileName, priority); return(ret); }
// 传入为普通文件名(推荐使用这个函数) public static WWWFileLoadTask LoadFileName(string fileName) { string wwwFileName = ConvertToWWWFileName(fileName); WWWFileLoadTask ret = Create(wwwFileName); return(ret); }
// 传入为普通文件名(推荐使用这个函数) public static WWWFileLoadTask LoadFileName(string fileName, ThreadPriority priority = ThreadPriority.Normal) { string wwwFileName = ConvertToWWWFileName(fileName); WWWFileLoadTask ret = Create(wwwFileName, priority); return(ret); }
private static void PoolReset(WWWFileLoadTask task) { if (task == null) { return; } task.ItemPoolReset(); }
internal WWWFileLoadTask CreateWWWStreamAssets(string fileName, bool usePlatform) { WWWFileLoadTask ret = WWWFileLoadTask.LoadFileAtStreamingAssetsPath(fileName, usePlatform); lock (m_Lock) { m_TaskList.AddTask(ret, true); } return(ret); }
private static void InPool(WWWFileLoadTask task) { if (!m_UsePool || task == null || task.m_IsInPool) { return; } InitPool(); m_Pool.Store(task); task.m_IsInPool = true; }
public static WWWFileLoadTask Create(string wwwFileName) { if (string.IsNullOrEmpty(wwwFileName)) { return(null); } WWWFileLoadTask ret = GetNewTask(); ret.mWWWFileName = wwwFileName; return(ret); }
public static WWWFileLoadTask Create(string wwwFileName, ThreadPriority priority = ThreadPriority.Normal) { if (string.IsNullOrEmpty(wwwFileName)) { return(null); } WWWFileLoadTask ret = GetNewTask(); ret.mWWWFileName = wwwFileName; ret.mPriority = priority; return(ret); }
private static WWWFileLoadTask GetNewTask() { if (m_UsePool) { InitPool(); WWWFileLoadTask ret = m_Pool.GetObject(); if (ret != null) { ret.m_IsInPool = false; } return(ret); } return(new WWWFileLoadTask()); }
private void OnVersionLoaded(ITask task) { if (task.IsOk) { WWWFileLoadTask t = task as WWWFileLoadTask; FileStream stream = new FileStream(m_VersionName, FileMode.Create, FileAccess.Write); try { stream.Write(t.ByteData, 0, t.ByteData.Length); } finally { stream.Close(); stream.Dispose(); stream = null; } } ToNextState(); }
private void OnVersionLoaded(ITask task) { if (task.IsOk) { WWWFileLoadTask t = task as WWWFileLoadTask; if (DoChecWriteNewVersion(t.ByteData)) { FileStream stream = new FileStream(m_VersionName, FileMode.Create, FileAccess.Write); try { stream.Write(t.ByteData, 0, t.ByteData.Length); } finally { stream.Close(); stream.Dispose(); stream = null; } } } DoCopyFileList(); }
void RefMapUpdate() { if (!Application.isPlaying) { return; } float curTime = Time.unscaledTime; m_IsUPdateData = curTime - m_LastUpdateTime > 0.25f; if (m_IsUPdateData) { m_LastUpdateTime = curTime; } if (m_IsUPdateData) { bool isChg = UpdateAssetRefMap(); int cnt = TimerMgr.Instance.TimerPoolCount; if (cnt != m_LastTimeCnt) { m_LastTimeCnt = cnt; isChg = true; } cnt = ResourceAssetCache.GetPoolCount(); if (cnt != m_LastResCacheCnt) { m_LastResCacheCnt = cnt; isChg = true; } cnt = AssetBundleCache.GetPoolCount(); if (cnt != m_LastBundleCacheCnt) { m_LastBundleCacheCnt = cnt; isChg = true; } #if UNITY_5_3 || UNITY_5_4 || UNITY_5_5 || UNITY_5_6 || UNITY_2018 || UNITY_2019 cnt = BundleCreateAsyncTask.GetPoolCount(); if (cnt != m_LastBundleCreateCnt) { m_LastBundleCreateCnt = cnt; isChg = true; } #endif cnt = WWWFileLoadTask.GetPoolCount(); if (cnt != m_LastWWWCreateCnt) { m_LastWWWCreateCnt = cnt; isChg = true; } cnt = HttpHelper.RunCount; if (cnt != m_LastRunHttpCnt) { m_LastRunHttpCnt = cnt; isChg = true; } cnt = HttpHelper.PoolCount; if (cnt != m_LastHttpPoolCnt) { m_LastHttpPoolCnt = cnt; isChg = true; } if (isChg) { this.Repaint(); } } }
private void CopyVersion() { WWWFileLoadTask task = AutoUpdateMgr.Instance.CreateWWWStreamAssets(AutoUpdateMgr._cVersionTxt, true); task.AddResultEvent(OnVersionLoaded); }
private void CopyFileList() { WWWFileLoadTask task = AutoUpdateMgr.Instance.CreateWWWStreamAssets(AutoUpdateMgr._cFileListTxt, true); task.AddResultEvent(OnFileListloaded); }