public void OnQuery_ON_SUFFIX() { currentTab = WORD_TAB.SUFFIX; currentPage = 1; currentSelectData = Singleton <DegreeTable> .I.GetData((uint)currentDegrees[3]); RefreshUI(); }
public void OnQuery_ON_CONJUNCTION() { currentTab = WORD_TAB.CONJUNCTION; currentPage = 1; currentSelectData = Singleton <DegreeTable> .I.GetData((uint)currentDegrees[2]); RefreshUI(); }
public void OnQuery_OMAKASE() { int index = Random.Range(0, userHaveFrameData.Count); currentDegrees[0] = (int)userHaveFrameData[index].id; index = Random.Range(0, userHaveNounData.Count); currentDegrees[1] = (int)userHaveNounData[index].id; index = Random.Range(0, userHaveConData.Count); currentDegrees[2] = (int)userHaveConData[index].id; index = Random.Range(0, userHaveNounData.Count); currentDegrees[3] = (int)userHaveNounData[index].id; currentTab = WORD_TAB.PREFIX; currentPage = 1; currentSelectData = Singleton <DegreeTable> .I.GetData((uint)currentDegrees[1]); RefreshUI(); }
public override void Initialize() { //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_01fb: Unknown result type (might be due to invalid IL or missing references) currentDegrees = MonoBehaviourSingleton <UserInfoManager> .I.selectedDegreeIds.ToList(); showAll = true; currentTab = WORD_TAB.PREFIX; SpoileColor(); DegreeTable.DegreeData data = Singleton <DegreeTable> .I.GetData((uint)currentDegrees[0]); currentSelectData = ((data.type != DEGREE_TYPE.SPECIAL_FRAME) ? Singleton <DegreeTable> .I.GetData((uint)currentDegrees[1]) : null); List <DegreeTable.DegreeData> all = Singleton <DegreeTable> .I.GetAll(); all.Sort((DegreeTable.DegreeData a, DegreeTable.DegreeData b) => (int)(a.id - b.id)); allNounData = (from x in all where x.type == DEGREE_TYPE.NOUN select x).ToList(); allConData = (from x in all where x.type == DEGREE_TYPE.CONJUNCTION select x).ToList(); userHaveNounData = (from x in allNounData where x.IsUnlcok(MonoBehaviourSingleton <UserInfoManager> .I.unlockedDegreeIds) select x).ToList(); userHaveConData = (from x in allConData where x.IsUnlcok(MonoBehaviourSingleton <UserInfoManager> .I.unlockedDegreeIds) select x).ToList(); userHaveFrameData = (from x in all where x.type == DEGREE_TYPE.FRAME where x.IsUnlcok(MonoBehaviourSingleton <UserInfoManager> .I.unlockedDegreeIds) select x).ToList(); currentPage = 1; currentPlate = GetCtrl(UI.OBJ_DEGREE_PLATE_ROOT).GetComponent <DegreePlate>(); arrowTrans = GetCtrl(UI.SPR_TAB_SELECTING); arrowLocalPos = arrowTrans.get_localPosition(); arrowlocalScale = arrowTrans.get_localScale(); base.Initialize(); }
private void SetTab(WORD_TAB selectTab, DEGREE_TYPE frameType) { //IL_00ca: Unknown result type (might be due to invalid IL or missing references) //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_010e: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0168: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01f1: Unknown result type (might be due to invalid IL or missing references) //IL_0220: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_0277: Unknown result type (might be due to invalid IL or missing references) //IL_02f8: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_03a9: Unknown result type (might be due to invalid IL or missing references) if (frameType != DEGREE_TYPE.SPECIAL_FRAME) { SetButtonSprite((Enum)UI.BTN_PREFIX, TAB_SPRITE_NAME[(selectTab == WORD_TAB.PREFIX) ? 1 : 0], false); SetButtonSprite((Enum)UI.BTN_CONJUNCTION, TAB_SPRITE_NAME[(selectTab == WORD_TAB.CONJUNCTION) ? 1 : 0], false); SetButtonSprite((Enum)UI.BTN_SUFFIX, TAB_SPRITE_NAME[(selectTab == WORD_TAB.SUFFIX) ? 1 : 0], false); SetButtonEnabled((Enum)UI.BTN_PREFIX, selectTab != WORD_TAB.PREFIX); SetButtonEnabled((Enum)UI.BTN_CONJUNCTION, selectTab != WORD_TAB.CONJUNCTION); SetButtonEnabled((Enum)UI.BTN_SUFFIX, selectTab != WORD_TAB.SUFFIX); GetCtrl(UI.LBL_PREFIX).GetComponent <UILabel>().color = ((selectTab == WORD_TAB.PREFIX) ? selectColors[0] : normalColors[0]); GetCtrl(UI.LBL_PREFIX).GetComponent <UILabel>().effectColor = ((selectTab == WORD_TAB.PREFIX) ? selectColors[1] : normalColors[1]); GetCtrl(UI.LBL_CONJUNCTION).GetComponent <UILabel>().color = ((selectTab == WORD_TAB.CONJUNCTION) ? selectColors[0] : normalColors[0]); GetCtrl(UI.LBL_CONJUNCTION).GetComponent <UILabel>().effectColor = ((selectTab == WORD_TAB.CONJUNCTION) ? selectColors[1] : normalColors[1]); GetCtrl(UI.LBL_SUFFIX).GetComponent <UILabel>().color = ((selectTab == WORD_TAB.SUFFIX) ? selectColors[0] : normalColors[0]); GetCtrl(UI.LBL_SUFFIX).GetComponent <UILabel>().effectColor = ((selectTab == WORD_TAB.SUFFIX) ? selectColors[1] : normalColors[1]); SetActive((Enum)UI.SPR_PREFIX_SELECT, selectTab == WORD_TAB.PREFIX); SetActive((Enum)UI.SPR_CONJUNCTION_SELECT, selectTab == WORD_TAB.CONJUNCTION); SetActive((Enum)UI.SPR_SUFFIX_SELECT, selectTab == WORD_TAB.SUFFIX); arrowTrans.get_gameObject().SetActive(true); switch (selectTab) { default: arrowTrans.set_parent(GetCtrl(UI.BTN_PREFIX)); break; case WORD_TAB.CONJUNCTION: arrowTrans.set_parent(GetCtrl(UI.BTN_CONJUNCTION)); break; case WORD_TAB.SUFFIX: arrowTrans.set_parent(GetCtrl(UI.BTN_SUFFIX)); break; } arrowTrans.set_localPosition(arrowLocalPos); arrowTrans.set_localScale(arrowlocalScale); } else { SetSprite((Enum)UI.BTN_PREFIX, TAB_SPRITE_NAME[2]); SetSprite((Enum)UI.BTN_CONJUNCTION, TAB_SPRITE_NAME[2]); SetSprite((Enum)UI.BTN_SUFFIX, TAB_SPRITE_NAME[2]); SetButtonEnabled((Enum)UI.BTN_PREFIX, false); SetButtonEnabled((Enum)UI.BTN_CONJUNCTION, false); SetButtonEnabled((Enum)UI.BTN_SUFFIX, false); SetActive((Enum)UI.SPR_PREFIX_SELECT, false); SetActive((Enum)UI.SPR_CONJUNCTION_SELECT, false); SetActive((Enum)UI.SPR_SUFFIX_SELECT, false); arrowTrans.get_gameObject().SetActive(false); } }