void Start() { // Create Legend Entry legendEntryParent = theGraph.CreateNode(legendEntryPrefab, this.gameObject); legendEntryParent.name = this.name + "-Legend"; legendEntryParent.GetComponent <WMG_Node>().seriesRef = this; legendEntryParent.transform.parent = theGraph.legendParent.transform; legendEntryNodeLeft = theGraph.CreateNode(legendEntryEmptyNodePrefab, legendEntryParent); legendEntryNodeRight = theGraph.CreateNode(legendEntryEmptyNodePrefab, legendEntryParent); if (theGraph.isDaikon()) { theGraph.changeSpritePivot(legendEntryNodeLeft, WMG_Graph_Manager.WMGpivotTypes.Center); theGraph.changeSpritePivot(legendEntryNodeRight, WMG_Graph_Manager.WMGpivotTypes.Center); } }