/// <summary>
        ///
        /// </summary>
        /// <param name="vsq"></param>
        /// <param name="track"></param>
        /// <param name="clock_start"></param>
        /// <param name="clock_end"></param>
        /// <returns></returns>
        protected override EventQueueSequence generateMidiEvent(VsqFileEx vsq, int track, int clock_start, int clock_end)
        {
            EventQueueSequence list = new EventQueueSequence();
            VsqTrack           t    = vsq.Track.get(track);

            addSingerEvents(list, t, clock_start, clock_end);

            // ノートon, off
            Vector <Point> pit_send = new Vector <Point>(); // PITが追加されたゲートタイム。音符先頭の分を重複して送信するのを回避するために必要。
            VsqBPList      pit      = t.getCurve("pit");
            VsqBPList      pbs      = t.getCurve("pbs");
            VsqBPList      dyn      = t.getCurve("dyn");
            VsqBPList      bre      = t.getCurve("bre");
            VsqBPList      cle      = t.getCurve("cle");
            VsqBPList      por      = t.getCurve("por");

            for (Iterator <VsqEvent> itr = t.getNoteEventIterator(); itr.hasNext();)
            {
                VsqEvent item           = itr.next();
                int      endclock       = item.Clock + item.ID.getLength();
                boolean  contains_start = clock_start <= item.Clock && item.Clock <= clock_end;
                boolean  contains_end   = clock_start <= endclock && endclock <= clock_end;
                if (contains_start || contains_end)
                {
                    if (contains_start)
                    {
                        #region contains_start
                        // noteonのゲートタイムが,範囲に入っている
                        // noteon MIDIイベントを作成

                        MidiEvent[] noteOnEvents = mDriver.createNoteOnEvent(item.ID.Note, item.ID.Dynamics, item.ID.LyricHandle.L0.Phrase);
                        if (noteOnEvents.Length > 0)
                        {
                            MidiEventQueue queue = list.get(item.Clock);

                            Vector <MidiEvent> add = Arrays.asList(noteOnEvents);
                            queue.noteon.addAll(add);
                            pit_send.add(new Point(item.Clock, item.Clock));
                        }

                        /* 音符頭で設定するパラメータ */
                        // Release
                        MidiEventQueue q = list.get(item.Clock);

                        String strRelease = VsqFileEx.getEventTag(item, VsqFileEx.TAG_VSQEVENT_AQUESTONE_RELEASE);
                        int    release    = 64;
                        try {
                            release = int.Parse(strRelease);
                        } catch (Exception ex) {
                            Logger.write(typeof(AquesToneWaveGenerator) + ".generateMidiEvent; ex=" + ex + "\n");
                            release = 64;
                        }
                        ParameterEvent pe = new ParameterEvent();
                        pe.index = mDriver.releaseParameterIndex;
                        pe.value = release / 127.0f;
                        q.param.add(pe);

                        // dyn
                        int            dynAtStart = dyn.getValue(item.Clock);
                        ParameterEvent peDyn      = new ParameterEvent();
                        peDyn.index = mDriver.volumeParameterIndex;
                        peDyn.value = (float)(dynAtStart - dyn.getMinimum()) / (float)(dyn.getMaximum() - dyn.getMinimum());
                        q.param.add(peDyn);

                        // bre
                        int            breAtStart = bre.getValue(item.Clock);
                        ParameterEvent peBre      = new ParameterEvent();
                        peBre.index = mDriver.haskyParameterIndex;
                        peBre.value = (float)(breAtStart - bre.getMinimum()) / (float)(bre.getMaximum() - bre.getMinimum());
                        q.param.add(peBre);

                        // cle
                        int            cleAtStart = cle.getValue(item.Clock);
                        ParameterEvent peCle      = new ParameterEvent();
                        peCle.index = mDriver.resonancParameterIndex;
                        peCle.value = (float)(cleAtStart - cle.getMinimum()) / (float)(cle.getMaximum() - cle.getMinimum());
                        q.param.add(peCle);

                        // por
                        int            porAtStart = por.getValue(item.Clock);
                        ParameterEvent pePor      = new ParameterEvent();
                        pePor.index = mDriver.portaTimeParameterIndex;
                        pePor.value = (float)(porAtStart - por.getMinimum()) / (float)(por.getMaximum() - por.getMinimum());
                        q.param.add(pePor);
                        #endregion
                    }

                    // ビブラート
                    // ビブラートが存在する場合、PBSは勝手に変更する。
                    if (item.ID.VibratoHandle == null)
                    {
                        if (contains_start)
                        {
                            // 音符頭のPIT, PBSを強制的に指定
                            int            notehead_pit = pit.getValue(item.Clock);
                            MidiEvent      pit0         = getPitMidiEvent(notehead_pit);
                            MidiEventQueue queue        = list.get(item.Clock);
                            queue.pit.clear();
                            queue.pit.add(pit0);
                            int            notehead_pbs = pbs.getValue(item.Clock);
                            ParameterEvent pe           = new ParameterEvent();
                            pe.index = mDriver.bendLblParameterIndex;
                            pe.value = notehead_pbs / 13.0f;
                            queue.param.add(pe);
                        }
                    }
                    else
                    {
                        int    delta_clock   = 5; //ピッチを取得するクロック間隔
                        int    tempo         = 120;
                        double sec_start_act = vsq.getSecFromClock(item.Clock);
                        double sec_end_act   = vsq.getSecFromClock(item.Clock + item.ID.getLength());
                        double delta_sec     = delta_clock / (8.0 * tempo); //ピッチを取得する時間間隔
                        float  pitmax        = 0.0f;
                        int    st            = item.Clock;
                        if (st < clock_start)
                        {
                            st = clock_start;
                        }
                        int end = item.Clock + item.ID.getLength();
                        if (clock_end < end)
                        {
                            end = clock_end;
                        }
                        pit_send.add(new Point(st, end));
                        // ビブラートが始まるまでのピッチを取得
                        double sec_vibstart = vsq.getSecFromClock(item.Clock + item.ID.VibratoDelay);
                        int    pit_count    = (int)((sec_vibstart - sec_start_act) / delta_sec);
                        TreeMap <Integer, Float> pit_change = new TreeMap <Integer, Float>();
                        for (int i = 0; i < pit_count; i++)
                        {
                            double gtime  = sec_start_act + delta_sec * i;
                            int    clock  = (int)vsq.getClockFromSec(gtime);
                            float  pvalue = (float)t.getPitchAt(clock);
                            pitmax = Math.Max(pitmax, Math.Abs(pvalue));
                            pit_change.put(clock, pvalue);
                        }
                        // ビブラート部分のピッチを取得
                        Vector <PointD>   ret  = new Vector <PointD>();
                        Iterator <PointD> itr2 = new VibratoPointIteratorBySec(
                            vsq,
                            item.ID.VibratoHandle.getRateBP(),
                            item.ID.VibratoHandle.getStartRate(),
                            item.ID.VibratoHandle.getDepthBP(),
                            item.ID.VibratoHandle.getStartDepth(),
                            item.Clock + item.ID.VibratoDelay,
                            item.ID.getLength() - item.ID.VibratoDelay,
                            (float)delta_sec);
                        for ( ; itr2.hasNext();)
                        {
                            PointD p      = itr2.next();
                            float  gtime  = (float)p.getX();
                            int    clock  = (int)vsq.getClockFromSec(gtime);
                            float  pvalue = (float)(t.getPitchAt(clock) + p.getY() * 100.0);
                            pitmax = Math.Max(pitmax, Math.Abs(pvalue));
                            pit_change.put(clock, pvalue);
                        }

                        // ピッチベンドの最大値を実現するのに必要なPBS
                        int required_pbs = (int)Math.Ceiling(pitmax / 100.0);
#if DEBUG
                        sout.println("AquesToneRenderingRunner#generateMidiEvent; required_pbs=" + required_pbs);
#endif
                        if (required_pbs > 13)
                        {
                            required_pbs = 13;
                        }
                        MidiEventQueue queue = list.get(item.Clock);
                        ParameterEvent pe    = new ParameterEvent();
                        pe.index = mDriver.bendLblParameterIndex;
                        pe.value = required_pbs / 13.0f;
                        queue.param.add(pe);

                        // PITを順次追加
                        for (Iterator <Integer> itr3 = pit_change.keySet().iterator(); itr3.hasNext();)
                        {
                            Integer clock = itr3.next();
                            if (clock_start <= clock && clock <= clock_end)
                            {
                                float          pvalue    = pit_change.get(clock);
                                int            pit_value = (int)(8192.0 / (double)required_pbs * pvalue / 100.0);
                                MidiEventQueue q         = list.get(clock);
                                MidiEvent      me        = getPitMidiEvent(pit_value);
                                q.pit.clear();
                                q.pit.add(me);
                            }
                            else if (clock_end < clock)
                            {
                                break;
                            }
                        }
                    }

                    //pit_send.add( pit_send_p );

                    // noteoff MIDIイベントを作成
                    if (contains_end)
                    {
                        MidiEvent noteoff = new MidiEvent();
                        noteoff.firstByte = 0x80;
                        noteoff.data      = new int[] { item.ID.Note, 0x40 }; // ここのvel
                        Vector <MidiEvent> a_noteoff = Arrays.asList(new MidiEvent[] { noteoff });
                        MidiEventQueue     q         = list.get(endclock);
                        q.noteoff.addAll(a_noteoff);
                        pit_send.add(new Point(endclock, endclock));     // PITの送信を抑制するために必要
                    }
                }

                if (clock_end < item.Clock)
                {
                    break;
                }
            }

            // pitch bend sensitivity
            // RPNで送信するのが上手くいかないので、parameterを直接いぢる
            if (pbs != null)
            {
                int keycount = pbs.size();
                for (int i = 0; i < keycount; i++)
                {
                    int clock = pbs.getKeyClock(i);
                    if (clock_start <= clock && clock <= clock_end)
                    {
                        int            value = pbs.getElementA(i);
                        ParameterEvent pbse  = new ParameterEvent();
                        pbse.index = mDriver.bendLblParameterIndex;
                        pbse.value = value / 13.0f;
                        MidiEventQueue queue = list.get(clock);
                        queue.param.add(pbse);
                    }
                    else if (clock_end < clock)
                    {
                        break;
                    }
                }
            }

            // pitch bend
            if (pit != null)
            {
                int keycount = pit.size();
                for (int i = 0; i < keycount; i++)
                {
                    int clock = pit.getKeyClock(i);
                    if (clock_start <= clock && clock <= clock_end)
                    {
                        boolean contains = false;
                        for (Iterator <Point> itr = pit_send.iterator(); itr.hasNext();)
                        {
                            Point p = itr.next();
                            if (p.x <= clock && clock <= p.y)
                            {
                                contains = true;
                                break;
                            }
                        }
                        if (contains)
                        {
                            continue;
                        }
                        int            value = pit.getElementA(i);
                        MidiEvent      pbs0  = getPitMidiEvent(value);
                        MidiEventQueue queue = list.get(clock);
                        queue.pit.clear();
                        queue.pit.add(pbs0);
                    }
                    else if (clock_end < clock)
                    {
                        break;
                    }
                }
            }

            appendParameterEvents(list, dyn, mDriver.volumeParameterIndex, clock_start, clock_end);
            appendParameterEvents(list, bre, mDriver.haskyParameterIndex, clock_start, clock_end);
            appendParameterEvents(list, cle, mDriver.resonancParameterIndex, clock_start, clock_end);
            appendParameterEvents(list, por, mDriver.portaTimeParameterIndex, clock_start, clock_end);

            return(list);
        }
        /// <summary>
        /// 音符に付随するピッチベンドの情報を、PIT・PBS カーブに反映する
        /// </summary>
        /// <param name="item">音符</param>
        /// <param name="pitchBend">PIT カーブ</param>
        /// <param name="pitchBendSensitivity">PBS カーブ</param>
        /// <param name="tempoTable">テンポ情報</param>
        protected void reflectNoteEventPitch( VsqEvent item, VsqBPList pitchBend, VsqBPList pitchBendSensitivity, TempoVector tempoTable )
        {
            if ( item.ID.type != VsqIDType.Anote ) return;
            
            // AquesTone2 では、note on と同 clock にピッチベンドイベントを送らないと音程が反映されないので、必ずピッチイベントが送られるようにする
            pitchBend.add( item.Clock, pitchBend.getValue( item.Clock ) );

            if ( item.ID.VibratoHandle == null ) {
                return;
            }

            int startClock = item.Clock + item.ID.VibratoDelay;
            int vibratoLength = item.ID.Length - item.ID.VibratoDelay;

            var iterator = new VibratoPointIteratorByClock( tempoTable,
                                                            item.ID.VibratoHandle.RateBP, item.ID.VibratoHandle.StartRate,
                                                            item.ID.VibratoHandle.DepthBP, item.ID.VibratoHandle.StartDepth,
                                                            startClock, vibratoLength );
            var pitContext = new ByRef<int>( 0 );
            var pbsContext = new ByRef<int>( 0 );

            int pitAtEnd = pitchBend.getValue( startClock + vibratoLength );
            int pbsAtEnd = pitchBendSensitivity.getValue( startClock + vibratoLength );
            var pitBackup = (VsqBPList)pitchBend.Clone();
            var pbsBackup = (VsqBPList)pitchBendSensitivity.Clone();

            bool resetPBS = false;
            double maxNetPitchBendInCent = 0.0;
            for ( int clock = startClock; clock < startClock + vibratoLength && iterator.hasNext(); ++clock ) {
                double vibratoPitchBendInCent = iterator.next() * 100.0;
                int pit = pitchBend.getValue( clock, pitContext );
                int pbs = pitchBendSensitivity.getValue( clock, pbsContext );
                const double pow2_13 = 8192;
                double netPitchBendInCent = (pbs * pit / pow2_13) * 100.0 + vibratoPitchBendInCent;
                maxNetPitchBendInCent = Math.Max( maxNetPitchBendInCent, Math.Abs( netPitchBendInCent ) );
                int draftPitchBend = (int)Math.Round( (netPitchBendInCent / 100.0) * pow2_13 / pbs );

                if ( draftPitchBend < pitchBend.Minimum || pitchBend.Maximum < draftPitchBend ) {
                    // pbs を変更せずにビブラートによるピッチベンドを反映しようとすると、
                    // pit が範囲を超えてしまう。
                    resetPBS = true;
                } else {
                    if ( draftPitchBend != pit ) {
                        pitchBend.add( clock, draftPitchBend );
                    }
                }
            }

            if ( !resetPBS ) {
                return;
            }

            pitchBend.Data = pitBackup.Data;

            // ピッチベンドの最大値を実現するのに必要なPBS
            int requiredPitchbendSensitivity = (int)Math.Ceiling( maxNetPitchBendInCent / 100.0 );
            int pseudoMaxPitchbendSensitivity = 12; // AquesTone2 は最大 12 半音までベンドできる。
            if ( requiredPitchbendSensitivity < pitchBendSensitivity.Minimum ) requiredPitchbendSensitivity = pitchBendSensitivity.Minimum;
            if ( pseudoMaxPitchbendSensitivity < requiredPitchbendSensitivity ) requiredPitchbendSensitivity = pseudoMaxPitchbendSensitivity;

            {
                int i = 0;
                while ( i < pitchBend.size() ) {
                    var clock = pitchBend.getKeyClock( i );
                    if ( startClock <= clock && clock < startClock + vibratoLength ) {
                        pitchBend.removeElementAt( i );
                    } else {
                        ++i;
                    }
                }
            }
            {
                int i = 0;
                while ( i < pitchBendSensitivity.size() ) {
                    var clock = pitchBendSensitivity.getKeyClock( i );
                    if ( startClock <= clock && clock < startClock + vibratoLength ) {
                        pitchBendSensitivity.removeElementAt( i );
                    } else {
                        ++i;
                    }
                }
            }
            if ( pitchBendSensitivity.getValue( startClock ) != requiredPitchbendSensitivity ) {
                pitchBendSensitivity.add( startClock, requiredPitchbendSensitivity );
            }
            pitchBend.add( startClock + vibratoLength, pitAtEnd );
            pitchBendSensitivity.add( startClock + vibratoLength, pbsAtEnd );

            iterator.rewind();
            pitContext.value = 0;
            pbsContext.value = 0;
            int lastPitchBend = pitchBend.getValue( startClock );
            for ( int clock = startClock; clock < startClock + vibratoLength && iterator.hasNext(); ++clock ) {
                double vibratoPitchBendInCent = iterator.next() * 100.0;
                int pit = pitBackup.getValue( clock, pitContext );
                int pbs = pbsBackup.getValue( clock, pbsContext );

                const double pow2_13 = 8192;
                double netPitchBendInCent = (pbs * pit / pow2_13) * 100.0 + vibratoPitchBendInCent;
                maxNetPitchBendInCent = Math.Max( maxNetPitchBendInCent, Math.Abs( netPitchBendInCent ) );
                int draftPitchBend = (int)Math.Round((netPitchBendInCent / 100.0) * pow2_13 / requiredPitchbendSensitivity);
                if ( draftPitchBend < pitchBend.Minimum ) draftPitchBend = pitchBend.Minimum;
                if ( pitchBend.Maximum < draftPitchBend ) draftPitchBend = pitchBend.Maximum;
                if ( draftPitchBend != lastPitchBend ) {
                    pitchBend.add( clock, draftPitchBend );
                    lastPitchBend = draftPitchBend;
                }
            }
        }
        /// <summary>
        /// 音符に付随するピッチベンドの情報を、PIT・PBS カーブに反映する
        /// </summary>
        /// <param name="item">音符</param>
        /// <param name="pitchBend">PIT カーブ</param>
        /// <param name="pitchBendSensitivity">PBS カーブ</param>
        /// <param name="tempoTable">テンポ情報</param>
        protected void reflectNoteEventPitch(VsqEvent item, VsqBPList pitchBend, VsqBPList pitchBendSensitivity, TempoVector tempoTable)
        {
            if (item.ID.type != VsqIDType.Anote)
            {
                return;
            }

            // AquesTone2 では、note on と同 clock にピッチベンドイベントを送らないと音程が反映されないので、必ずピッチイベントが送られるようにする
            pitchBend.add(item.Clock, pitchBend.getValue(item.Clock));

            if (item.ID.VibratoHandle == null)
            {
                return;
            }

            int startClock    = item.Clock + item.ID.VibratoDelay;
            int vibratoLength = item.ID.Length - item.ID.VibratoDelay;

            var iterator = new VibratoPointIteratorByClock(tempoTable,
                                                           item.ID.VibratoHandle.RateBP, item.ID.VibratoHandle.StartRate,
                                                           item.ID.VibratoHandle.DepthBP, item.ID.VibratoHandle.StartDepth,
                                                           startClock, vibratoLength);
            var pitContext = new ByRef <int>(0);
            var pbsContext = new ByRef <int>(0);

            int pitAtEnd  = pitchBend.getValue(startClock + vibratoLength);
            int pbsAtEnd  = pitchBendSensitivity.getValue(startClock + vibratoLength);
            var pitBackup = (VsqBPList)pitchBend.Clone();
            var pbsBackup = (VsqBPList)pitchBendSensitivity.Clone();

            bool   resetPBS = false;
            double maxNetPitchBendInCent = 0.0;

            for (int clock = startClock; clock < startClock + vibratoLength && iterator.hasNext(); ++clock)
            {
                double       vibratoPitchBendInCent = iterator.next() * 100.0;
                int          pit                = pitchBend.getValue(clock, pitContext);
                int          pbs                = pitchBendSensitivity.getValue(clock, pbsContext);
                const double pow2_13            = 8192;
                double       netPitchBendInCent = (pbs * pit / pow2_13) * 100.0 + vibratoPitchBendInCent;
                maxNetPitchBendInCent = Math.Max(maxNetPitchBendInCent, Math.Abs(netPitchBendInCent));
                int draftPitchBend = (int)Math.Round((netPitchBendInCent / 100.0) * pow2_13 / pbs);

                if (draftPitchBend < pitchBend.Minimum || pitchBend.Maximum < draftPitchBend)
                {
                    // pbs を変更せずにビブラートによるピッチベンドを反映しようとすると、
                    // pit が範囲を超えてしまう。
                    resetPBS = true;
                }
                else
                {
                    if (draftPitchBend != pit)
                    {
                        pitchBend.add(clock, draftPitchBend);
                    }
                }
            }

            if (!resetPBS)
            {
                return;
            }

            pitchBend.Data = pitBackup.Data;

            // ピッチベンドの最大値を実現するのに必要なPBS
            int requiredPitchbendSensitivity  = (int)Math.Ceiling(maxNetPitchBendInCent / 100.0);
            int pseudoMaxPitchbendSensitivity = 12; // AquesTone2 は最大 12 半音までベンドできる。

            if (requiredPitchbendSensitivity < pitchBendSensitivity.Minimum)
            {
                requiredPitchbendSensitivity = pitchBendSensitivity.Minimum;
            }
            if (pseudoMaxPitchbendSensitivity < requiredPitchbendSensitivity)
            {
                requiredPitchbendSensitivity = pseudoMaxPitchbendSensitivity;
            }

            {
                int i = 0;
                while (i < pitchBend.size())
                {
                    var clock = pitchBend.getKeyClock(i);
                    if (startClock <= clock && clock < startClock + vibratoLength)
                    {
                        pitchBend.removeElementAt(i);
                    }
                    else
                    {
                        ++i;
                    }
                }
            }
            {
                int i = 0;
                while (i < pitchBendSensitivity.size())
                {
                    var clock = pitchBendSensitivity.getKeyClock(i);
                    if (startClock <= clock && clock < startClock + vibratoLength)
                    {
                        pitchBendSensitivity.removeElementAt(i);
                    }
                    else
                    {
                        ++i;
                    }
                }
            }
            if (pitchBendSensitivity.getValue(startClock) != requiredPitchbendSensitivity)
            {
                pitchBendSensitivity.add(startClock, requiredPitchbendSensitivity);
            }
            pitchBend.add(startClock + vibratoLength, pitAtEnd);
            pitchBendSensitivity.add(startClock + vibratoLength, pbsAtEnd);

            iterator.rewind();
            pitContext.value = 0;
            pbsContext.value = 0;
            int lastPitchBend = pitchBend.getValue(startClock);

            for (int clock = startClock; clock < startClock + vibratoLength && iterator.hasNext(); ++clock)
            {
                double vibratoPitchBendInCent = iterator.next() * 100.0;
                int    pit = pitBackup.getValue(clock, pitContext);
                int    pbs = pbsBackup.getValue(clock, pbsContext);

                const double pow2_13            = 8192;
                double       netPitchBendInCent = (pbs * pit / pow2_13) * 100.0 + vibratoPitchBendInCent;
                maxNetPitchBendInCent = Math.Max(maxNetPitchBendInCent, Math.Abs(netPitchBendInCent));
                int draftPitchBend = (int)Math.Round((netPitchBendInCent / 100.0) * pow2_13 / requiredPitchbendSensitivity);
                if (draftPitchBend < pitchBend.Minimum)
                {
                    draftPitchBend = pitchBend.Minimum;
                }
                if (pitchBend.Maximum < draftPitchBend)
                {
                    draftPitchBend = pitchBend.Maximum;
                }
                if (draftPitchBend != lastPitchBend)
                {
                    pitchBend.add(clock, draftPitchBend);
                    lastPitchBend = draftPitchBend;
                }
            }
        }