public void AnimShowVoteAmount() { if (votingUI == null) { votingUI = FindObjectOfType <VotingUI>(); } votingUI.SetVotingAmountActive(true); //votingUI.voting.CheckVotes(); gameTimeUI.isTimerShown = false; }
public void AnimdisableUI() { if (votingUI == null) { votingUI = FindObjectOfType <VotingUI>(); } votingUI.SetVotingAmountActive(false); votingUI.SetVotingButtons(false); AnimNotificationVoted(); }
public static void Setup(MultiplayerResultsViewController resultsView, IBeatmapLevel level) { if (!resultsView) { return; } if (instance == null) { Plugin.log.Debug("Setting up BeatSaverVoting interop..."); var modInfo = IPA.Loader.PluginManager.GetPluginFromId("BeatSaverVoting"); Plugin.log.Debug("Found BeatSaverVoting plugin!"); if (modInfo == null) { return; } UpButton = FieldAccessor <VotingUI, Transform> .GetAccessor("upButton"); DownButton = FieldAccessor <VotingUI, Transform> .GetAccessor("downButton"); LastSong = FieldAccessor <VotingUI, IBeatmapLevel> .GetAccessor("_lastSong"); Plugin.log.Debug("Got accessors"); Assembly votingAssembly = modInfo.Assembly; instance = VotingUI.instance; votingUIHost = new GameObject("VotingUIHost").AddComponent <RectTransform>(); votingUIHost.SetParent(resultsView.transform, false); votingUIHost.anchorMin = Vector2.zero; votingUIHost.anchorMax = Vector2.one; votingUIHost.sizeDelta = Vector2.zero; votingUIHost.anchoredPosition = new Vector2(2.25f, -6f); votingUIHost.SetParent(resultsView.resultsTab, true); BSMLParser.instance.Parse(Utilities.GetResourceContent(votingAssembly, "BeatSaverVoting.UI.votingUI.bsml"), votingUIHost.gameObject, instance); Plugin.log.Debug("Created UI"); UnityEngine.UI.Image upArrow = UpButton(ref instance).transform.Find("Arrow")?.GetComponent <UnityEngine.UI.Image>(); UnityEngine.UI.Image downArrow = DownButton(ref instance).transform.Find("Arrow")?.GetComponent <UnityEngine.UI.Image>(); if (upArrow != null && downArrow != null) { upArrow.color = new Color(0.341f, 0.839f, 0.341f); downArrow.color = new Color(0.984f, 0.282f, 0.305f); } } else { votingUIHost.gameObject.SetActive(true); } LastSong(ref instance) = level; Plugin.log.Debug("Calling GetVotesForMap..."); instance.InvokePrivateMethod("GetVotesForMap", new object[0]); Plugin.log.Debug("Called GetVotesForMap!"); }