void OnLeftTileTriggerEnter(VorTile tileScript) { var tilePos = tileScript.Position; int i = tilePos.X; int j = tilePos.Y; var dx = 3 * i * TileSize.x / TileGridDimensions[0]; var dy = 3 * j * TileSize.y / TileGridDimensions[1]; var xOffset = TileSize.x * i; var yOffset = TileSize.y * j; var newTile = VoronoiHelper.Instance.CreateTileObject(new IntPoint(0, 0), Random.Range(int.MinValue, int.MaxValue), gameObject.transform, new Vector2(xOffset - dx, yOffset - dy), MeshMaterials); }
void OnLeftTileTriggerEnter(VorTile tileScript) { var tilePos = tileScript.Position; int i = tilePos.X; int j = tilePos.Y; var dx = 3 * i * TileSize.x / TileGridDimensions[0]; var dy = 3 * j * TileSize.y / TileGridDimensions[1]; var xOffset = TileSize.x * i; var yOffset = TileSize.y * j; var newTile = VoronoiHelper.Instance.CreateTileObject(new IntPoint(0, 0), Random.Range(int.MinValue, int.MaxValue), gameObject.transform, new Vector2(xOffset - dx, yOffset - dy), MeshMaterials); }
void OnRightTileTriggerEnter(VorTile tileScript) { }
void OnRightTileTriggerEnter(VorTile tileScript) { }
// Use this for initialization void Start() { _tileScript = Parent.GetComponent <VorTile>(); }
// Use this for initialization void Start() { _tileScript = Parent.GetComponent<VorTile>(); }