Exemple #1
0
 void Awake()
 {
     vlr = FindObjectOfType <VolumetricLineRenderer>();
 }
Exemple #2
0
 void Start()
 {
     vlr = GetComponent <VolumetricLineRenderer>();
     cam = FindObjectOfType <Camera>();
     //cube = GameObject.CreatePrimitive(PrimitiveType.Cube);
 }