Exemple #1
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 /// <Summary>
 /// Constructor for the AudioSourceParameters Struct
 /// </Summary>
 public AudioSourceParameters(float volume, float time, float pan, float pitch,
                              float spatialBlend, float spread, float minDistance, float maxDistance, MixerType mixerType, VolumeRolloffType volumeRolloffType, bool isMute)
 {
     Volume            = volume;
     Time              = time;
     Pan               = pan;
     Pitch             = pitch;
     SpatialBlend      = spatialBlend;
     Spread            = spread;
     MinDistance       = minDistance;
     MaxDistance       = maxDistance;
     MixerType         = mixerType;
     VolumeRolloffType = volumeRolloffType;
     IsMute            = isMute;
 }
 /// <Summary>
 /// Constructor for the AudioSourceParameters Struct
 /// </Summary>
 public AudioSourceParameters(float pitch         = 0, float volume = 0, float time = 0, float pan = 0,
                              float spatialBlend  = 0, float spread = 0, float minDistance = 0, float maxDistance = 0,
                              MixerType mixerType = MixerType.Master, VolumeRolloffType volumeRolloffType = VolumeRolloffType.Linear,
                              bool isMute         = false)
 {
     Pitch             = pitch;
     Volume            = volume;
     Time              = time;
     Pan               = pan;
     SpatialBlend      = spatialBlend;
     Spread            = spread;
     MinDistance       = minDistance;
     MaxDistance       = maxDistance;
     MixerType         = mixerType;
     VolumeRolloffType = volumeRolloffType;
     IsMute            = isMute;
 }