public VRCEUiVolumeControl(string name, Vector2 position, string text, float value = 1f, Transform parent = null)
        {
            // Get required information
            Transform orgVolumeMaster = VRCEUi.InternalSettingsScreen.VolumeMaster;

            if (orgVolumeMaster == null)
            {
                ExtendedLogger.LogError("Could not find VolumeMaster!");
                Success = false;
                return;
            }

            // Duplicate object
            GameObject goVolumeControl = GameObject.Instantiate(orgVolumeMaster.gameObject);

            if (goVolumeControl == null)
            {
                ExtendedLogger.LogError("Could not duplicate VolumeMaster!");
                Success = false;
                return;
            }

            // Set UI properties
            VolumeControl = goVolumeControl.transform;
            FillArea      = VolumeControl.Find("FillArea");
            SliderLabel   = VolumeControl.Find("SliderLabel");
            Label         = VolumeControl.Find("Label");

            // Remove components that may cause issues
            GameObject.DestroyImmediate(VolumeControl.GetComponent <UiSettingConfig>());
            GameObject.DestroyImmediate(VolumeControl.GetComponent <RectTransform>());

            // Set control properties
            Text   = Label.GetComponent <Text>();
            Slider = VolumeControl.GetComponent <Slider>();

            // Set required parts
            if (parent != null)
            {
                VolumeControl.SetParent(parent);
            }
            goVolumeControl.name = name;

            // Modify RectTransform
            Position = VolumeControl.GetComponent <RectTransform>();
            RectTransform tmpRT = orgVolumeMaster.GetComponent <RectTransform>();

            Position.localScale       = tmpRT.localScale;
            Position.anchoredPosition = tmpRT.anchoredPosition;
            Position.sizeDelta        = tmpRT.sizeDelta;
            Position.localPosition    = new Vector3(position.x, position.y, 0f);
            Position.localRotation    = tmpRT.localRotation;
            Label.GetComponent <RectTransform>().localPosition = Label.GetComponent <RectTransform>().localPosition + new Vector3(50f, 0f, 0f);

            // Change UI properties
            Text.text    = text;
            Slider.value = value;

            // Finish
            Success = true;
        }