public override void OnStartServer() { VoiceChatNetworkProxy.OnManagerStartServer(); gameObject.AddComponent <VoiceChatServerUi>(); }
public override void OnStartServer() { VoiceChatNetworkProxy.OnManagerStartServer(); }
public override void OnStartServer() { VoiceChatNetworkProxy.OnManagerStartServer(); gameObject.AddComponent <VoiceChatServerUi>(); }
public override void OnStartServer() { VoiceChatNetworkProxy.OnManagerStartServer(); }