Exemple #1
0
        public void Read(RakNet.BitStream stream, RakNet.Packet packet, Client client)
        {
            int plID = 0;

            stream.Read(out plID);

            if (plID == 0 || !sWorld.VobDict.ContainsKey(plID))
            {
                throw new Exception("Vob not found!");
            }
            Vob vob = sWorld.VobDict[plID];

            if (!(vob is Player))
            {
                throw new Exception("Vob is not an Player!");
            }

            if (Player.Hero == vob)
            {
                return;
            }

            vob.Despawn();
            sWorld.removeVob(vob);
        }
        public void Read(RakNet.BitStream stream, RakNet.Packet packet, Client client)
        {
            int vobID = 0;

            stream.Read(out vobID);

            if (vobID == 0 || !sWorld.VobDict.ContainsKey(vobID))
            {
                throw new Exception("Vob not found!");
            }
            Vob vob = sWorld.VobDict[vobID];

            sWorld.getWorld(vob.Map).removeVob(vob);
            vob.Despawn();
        }
        public void Read(RakNet.BitStream stream, RakNet.Packet packet, Client client)
        {
            int    plID      = 0;
            String levelName = "";

            stream.Read(out plID);
            stream.Read(out levelName);

            if (Player.Hero.ID != plID)
            {
                Vob pl = sWorld.VobDict[plID];
                pl.Despawn();
                sWorld.getWorld(levelName).addVob(pl);

                pl.Spawn(pl.Map, pl.Position, pl.Direction);
            }
            else
            {
                zString ln = zString.Create(Process.ThisProcess(), levelName);
                oCGame.Game(Process.ThisProcess()).ChangeLevel(ln, ln);
                ln.Dispose();
            }
        }