Exemple #1
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 public Int64(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #2
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 public HatBonus(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #3
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 public NISActor(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
 public Type_speaker_battalion(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #5
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 public PursuitMusicTuning(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
 public GMapCurveRef(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
 public FEMsgToSoundTrigger(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #8
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 public SirenTuning(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #9
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 public ClassRefSpec_aud_moment(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection, "aud_moment")
 {
 }
Exemple #10
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 public AirSupport(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #11
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 public SirenTuning(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #12
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 public AirSupport(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #13
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 public Vector4(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #14
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 public Int64(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #15
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 public GameplayEffectAndTarget(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #16
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 public ClassRefSpec_aud_moment(VltClass @class, VltClassField field) : base(@class, field, "aud_moment")
 {
 }
Exemple #17
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 public GameplayEffectAndTarget(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #18
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 public CopFormationRecord(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
 public GMapCurveRef(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #20
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 public CopFormationRecord(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
 public FEMsgToSoundTrigger(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #22
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 public PhysicsTuningSliderUnlock(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
 public Type_speaker_battalion(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #24
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 public PhysicsTuningSliderUnlock(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #25
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 public PursuitMusicTuning(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
 public cRasterizerStateAttribDefinition(VltClass @class, VltClassField field, VltCollection collection) : base(@class, field, collection)
 {
 }
Exemple #27
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 public HatBonus(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
 public cRasterizerStateAttribDefinition(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #29
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 public NISActor(VltClass @class, VltClassField field) : base(@class, field)
 {
 }
Exemple #30
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 public ClassRefSpec_coplights_flashpattern(VltClass @class, VltClassField field) : base(@class, field, "coplights_flashpattern")
 {
 }