/// <summary>
        /// Only for debug / evaluation use.
        /// </summary>
        /// <param name="fixedMask"></param>
        /// <param name="movingMask"></param>
        private void CalculateMetrics(sitk.Image fixedMask, sitk.Image movingMask)
        {
            if (fixedMask != null && movingMask != null)
            {
                sitk.LabelOverlapMeasuresImageFilter overlapFilter = VisualizationEvaluationUtils.GetOverlapImageFilter(fixedMask, movingMask);

                if (overlapFilter != null)
                {
                    double diceCoef      = overlapFilter.GetDiceCoefficient();
                    double falseNegative = overlapFilter.GetFalseNegativeError();
                    double falsePositive = overlapFilter.GetFalsePositiveError();
                    double jaccard       = overlapFilter.GetJaccardCoefficient();
                    double meanOverlap   = overlapFilter.GetMeanOverlap();
                    double unionOverlap  = overlapFilter.GetUnionOverlap();

                    string dice   = diceCoef.ToString("0.##");
                    string jacc   = jaccard.ToString("0.##");
                    string negPos = string.Format("{0} / {1}", falseNegative.ToString("0.##"), falsePositive.ToString("0.##"));

                    Console.WriteLine("### Metrics ###");
                    Console.WriteLine("Dice: " + dice);
                    Console.WriteLine("Jaccard: " + jacc);
                    Console.WriteLine("False negative / false positive: " + negPos);
                }
            }
        }
 private static sitk.LabelOverlapMeasuresImageFilter GetOverlapImageFilter(string mask01iFn, string mask02iFn)
 {
     sitk.LabelOverlapMeasuresImageFilter overlapFilter;
     sitk.Image sImg01 = ReadWriteUtils.ReadITKImageFromFile(mask01iFn);
     sitk.Image sImg02 = ReadWriteUtils.ReadITKImageFromFile(mask02iFn);
     overlapFilter = VisualizationEvaluationUtils.GetOverlapImageFilter(sImg01, sImg02);
     sImg01.Dispose();
     sImg02.Dispose();
     return(overlapFilter);
 }