void SetTransform() { int count = Count; pCamera.Transform = StaticExtensionWpfInterface.StandardTransform; cameraPositon.SetTransform(pCamera.Transform as MatrixTransform3D); for (int i = 0; i < count; i++) { IPosition p = this[i]; Visual3D vis = dict[p]; if (vis != null) { vis.SetStandardTransform(); } } }