void Awake() { logger = GameObject.Find("BasicLoggerManager").GetComponent <VistaLightsLogger>(); sceneSetting = GameObject.Find("SceneSetting").GetComponent <SceneSetting> (); logger.StartRun("run"); }
void Awake() { DontDestroyOnLoad(transform.gameObject); DestoryIfInstanceExist(); logger = GameObject.Find("BasicLoggerManager").GetComponent <VistaLightsLogger> (); }
void DestoryIfInstanceExist() { if (instance != null) { Destroy(gameObject); return; } instance = this; }
void Awake() { logger = GameObject.Find("BasicLoggerManager").GetComponent <VistaLightsLogger> (); }
// Use this for initialization void Start() { // SelectedImage = Resources.Load ("image/SpeedButtonSelected.png") as Sprite; // UnselectedImage = Resources.Load ("image/SpeedButton.png") as Sprite; logger = GameObject.Find("BasicLoggerManager").GetComponent <VistaLightsLogger>(); }