Exemple #1
0
 void Start() //開始檢查版本
 {
     assetLoader          = gameObject.AddComponent <AssetLoader>();
     bundleChecker        = gameObject.AddComponent <AssetBundleChecker>();
     visionChecker        = new VisionChecker();
     Global.ReturnMessage = "開始檢查遊戲資源. . .";
     StartCoroutine(visionChecker.CheckVision());
     Global.prevScene = Application.loadedLevel;
 }
    private void Start()
    {
        chaseMode = ChasePlayer();

        animator = GetComponent <Animator>();
        vision   = GetComponentInChildren <VisionChecker>();

        wayPoints = GameObject.FindGameObjectsWithTag("WayPoint");

        SetTargetTransform(wayPoints[(TargetPoint = 0)].transform);

        isChasingPlayer = false;
        isFindingMeat   = false;

        isReadyToAttack = true;
        isReadyToSmell  = true;

        hungerSlider.maxValue = maxHunger;
        hungerSlider.value    = hunger;
    }