public void AddVision(VisionBase vision, bool matchCanTargets = false) { vision.Activate(); _visions.Add(new VisionAndMatch(vision, matchCanTargets)); }
} //check if it should just get the vision's seens raw or bother check if it can be seen/targeted public VisionAndMatch(VisionBase vision, bool matchCanTargets) { Vision = vision; MatchCanTargets = matchCanTargets; }