public void OnStart(XHawkServiceBase i_tracker)
 {
     tracker = i_tracker;
     if (!string.IsNullOrEmpty(poseName))
     {
         pose = CrossInputManager.VirtualPoseReference(i_tracker, poseName, true);
     }
 }
Exemple #2
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 /// <summary>
 ///
 /// </summary>
 public override void StartInput()
 {
     XHawkServiceBase.main.Register(blobId, this);
     m_Pose = CrossInputManager.VirtualPoseReference(
         this,
         string.Format(device.fmtJoy, poseName),
         true
         );
 }
Exemple #3
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 /// <summary>
 ///
 /// </summary>
 public override void StartInput()
 {
     if (canReset)
     {
         device.resetables.Add(this);
     }
     m_Pose = CrossInputManager.VirtualPoseReference(
         this,
         string.Format(device.fmtJoy, poseName),
         true
         );
 }
Exemple #4
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//#if ALPHA
//		protected SpringAlgorithm m_SpringAlgorithm;
//#endif

        #endregion Fields

        #region Unity Messages

        /// <summary>
        ///
        /// </summary>
        protected virtual void Start()
        {
            m_Pose = CrossInputManager.VirtualPoseReference(poseName);
            if (m_Pose == null)
            {
                Log.e("PoseMover", string.Format("Invalid Pose@{0}", poseName));
                Object.Destroy(this);
                return;
            }
            if (m_Transform == null)
            {
                m_Transform = transform;
            }
            //if(useWorldSpace)
        }
 /// <summary>
 ///
 /// </summary>
 protected virtual void Start()
 {
     if (animator == null)
     {
         animator = transform.parent.GetComponent <HandAnimator>();             //???
     }
     if (handAnchor == null)
     {
         handAnchor = transform;
     }
     //
     m_Pose         = CrossInputManager.VirtualPoseReference(poseName);
     m_HandTrans    = animator.joints[handType].bone;
     m_HandCtrl     = animator.GetHandController(handType);
     m_HandLocalRot = m_HandTrans.localRotation;          //???
 }
Exemple #6
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 void Start()
 {
     virtualPose = CrossInputManager.VirtualPoseReference(poseName);
 }
Exemple #7
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 /// <summary>
 ///
 /// </summary>
 public void Start(string i_fmt)
 {
     m_VirtualPose = CrossInputManager.VirtualPoseReference(this, string.Format(i_fmt, key));
     Update();
 }