private void RenderTaskOnDraw(DrawCallsCollector collector) { if (_previewStaticModel) { _debugDrawData.HighlightModel(_previewStaticModel, _previewModelEntryIndex); } _debugDrawData.OnDraw(collector); }
private void OnCollectDrawCalls(RenderContext renderContext) { _debugDrawData.OnDraw(ref renderContext); }
private void RenderTaskOnDraw(DrawCallsCollector collector) { _debugDrawData.OnDraw(collector); }