Exemple #1
0
    public void Initialize(List <Viewer.ImageMiniaturePair> images, ViewerFullscreenImage vfs)
    {
        _fullscreenImage = vfs;
        int currentRowCount = 0;

        for (int i = 0; i < images.Count; ++i)
        {
            ViewerImageButton btn = SpawnButton();

            // adjust size if it is wide image
            if (images[i].IsWide)
            {
                MakeWide(btn);
            }

            // initialize
            btn.Initialize(images[i], _fullscreenImage);

            btn.GetComponent <RectTransform>().SetParent(GetComponent <RectTransform>(), false);

            // calculate current position in grid and offset
            if (i == 0)
            {
                Vector2 currentPosition = Vector2.zero;
                btn.GetComponent <RectTransform>().anchoredPosition = currentPosition;
                ++currentRowCount;
            }
            else if (currentRowCount == 4 || (currentRowCount == 3 && images[i - 1].IsWide))
            {
                Vector3 currentPosition = _iButtons[i - 1].GetComponent <RectTransform>().anchoredPosition;
                currentPosition.x  = 0.0f;
                currentPosition.y -= _iButtons[i - 1].GetComponent <RectTransform>().sizeDelta.y;
                btn.GetComponent <RectTransform>().anchoredPosition = currentPosition;
                currentRowCount = 1;
            }
            else
            {
                Vector3 currentPosition = _iButtons[i - 1].GetComponent <RectTransform>().anchoredPosition;
                currentPosition.x += _iButtons[i - 1].GetComponent <RectTransform>().sizeDelta.x;
                btn.GetComponent <RectTransform>().anchoredPosition = currentPosition;
                ++currentRowCount;
            }

            btn.GetComponent <RectTransform>().localScale = Vector3.one;
            _iButtons.Add(btn);
        }
    }
Exemple #2
0
 protected void MakeWide(ViewerImageButton vcb)
 {
     vcb.GetComponent <RectTransform>().sizeDelta = new Vector2(BUTTON_WIDE_SIZE_X, BUTTON_SQUARE_SIZE);
 }