private void MatchLoaded(object sender, RoutedEventArgs e)
        {
            // Initialisation des Matchs
            BusinessLayer.JediTournamentManager jtm    = new BusinessLayer.JediTournamentManager();
            List <EntitiesLayer.Match>          matchs = jtm.getMatchsNonEmpty();

            ViewModel.Match.MatchsViewModel mvm = new ViewModel.Match.MatchsViewModel(matchs);
            ucMatchs.DataContext = mvm;
        }
        private void MatchUnloaded(object sender, RoutedEventArgs e)
        {
            BusinessLayer.JediTournamentManager jtm    = new BusinessLayer.JediTournamentManager();
            ViewModel.Match.MatchsViewModel     mvm    = ucMatchs.DataContext as ViewModel.Match.MatchsViewModel;
            List <EntitiesLayer.Match>          matchs = new List <EntitiesLayer.Match>();

            foreach (ViewModel.Match.MatchViewModel m in mvm.Matchs)
            {
                matchs.Add(m.Match);
            }
            matchs.AddRange(jtm.getMatchsEmpty());
            jtm.updateMatches(matchs);
        }
Exemple #3
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        public void SetDetails(object sender, EventArgs e)
        {
            if (BusinessLayer.PartieManager.getCurrentGame().Tournament != null)
            {
                List<EntitiesLayer.Match> ms = new List<EntitiesLayer.Match>();
                foreach (EntitiesLayer.Match m in BusinessLayer.PartieManager.getCurrentGame().Tournament.Matchs)
                {
                    if (m.Jedi1 != null && m.Jedi2 != null)
                        ms.Add(m);
                }

                IList<EntitiesLayer.Match> matchs = ms;
                ViewModel.Match.MatchsViewModel mvm = new ViewModel.Match.MatchsViewModel(matchs);
                tournamentDetails.DataContext = mvm;
            }
        }
        public void SetDetails(object sender, EventArgs e)
        {
            if (BusinessLayer.PartieManager.getCurrentGame().Tournament != null)
            {
                List <EntitiesLayer.Match> ms = new List <EntitiesLayer.Match>();
                foreach (EntitiesLayer.Match m in BusinessLayer.PartieManager.getCurrentGame().Tournament.Matchs)
                {
                    if (m.Jedi1 != null && m.Jedi2 != null)
                    {
                        ms.Add(m);
                    }
                }

                IList <EntitiesLayer.Match>     matchs = ms;
                ViewModel.Match.MatchsViewModel mvm    = new ViewModel.Match.MatchsViewModel(matchs);
                tournamentDetails.DataContext = mvm;
            }
        }
        private void MatchLoaded(object sender, RoutedEventArgs e)
        {
            // Initialisation des Matchs
            BusinessLayer.JediTournamentManager jtm = new BusinessLayer.JediTournamentManager();
            List<EntitiesLayer.Match> matchs = jtm.getMatchsNonEmpty();

            ViewModel.Match.MatchsViewModel mvm = new ViewModel.Match.MatchsViewModel(matchs);
            ucMatchs.DataContext = mvm;
        }