/// <summary>Handles touch events for dragging.</summary> /// <remarks> /// Handles touch events for dragging. You may want to do other actions /// like moving the cursor on touch as well. /// </remarks> public static bool onTouchEvent(TextView widget, Spannable buffer, MotionEvent @event) { DragState[] ds; switch (@event.getActionMasked()) { case MotionEvent.ACTION_DOWN: { ds = buffer.getSpans <DragState> (0, buffer.Length); { for (int i = 0; i < ds.Length; i++) { buffer.removeSpan(ds [i]); } } buffer.setSpan(new DragState(@event.getX(), @event.getY(), widget.getScrollX(), widget.getScrollY()), 0, 0, SpannedClass.SPAN_MARK_MARK); return(true); } case MotionEvent.ACTION_UP: { ds = buffer.getSpans <DragState> (0, buffer.Length); { for (int i_1 = 0; i_1 < ds.Length; i_1++) { buffer.removeSpan(ds [i_1]); } } if (ds.Length > 0 && ds [0].mUsed) { return(true); } else { return(false); } goto case MotionEvent.ACTION_MOVE; } case android.view.MotionEvent.ACTION_MOVE: { ds = buffer.getSpans <Touch.DragState> (0, buffer.Length); if (ds.Length > 0) { if (ds [0].mFarEnough == false) { int slop = ViewConfiguration.get(widget.getContext()).getScaledTouchSlop(); if (Math.Abs(@event.getX() - ds [0].mX) >= slop || Math.Abs(@event.getY() - ds [0].mY) >= slop) { ds [0].mFarEnough = true; } } if (ds [0].mFarEnough) { ds [0].mUsed = true; bool cap = (@event.getMetaState() & KeyEvent.META_SHIFT_ON) != 0 || MetaKeyKeyListener.getMetaState(buffer, MetaKeyKeyListener.META_SHIFT_ON) == 1 || MetaKeyKeyListener.getMetaState(buffer, MetaKeyKeyListener.META_SELECTING) != 0; float dx; float dy; if (cap) { // if we're selecting, we want the scroll to go in // the direction of the drag dx = @event.getX() - ds [0].mX; dy = @event.getY() - ds [0].mY; } else { dx = ds [0].mX - @event.getX(); dy = ds [0].mY - @event.getY(); } ds [0].mX = @event.getX(); ds [0].mY = @event.getY(); int nx = widget.getScrollX() + (int)dx; int ny = widget.getScrollY() + (int)dy; int padding = widget.getTotalPaddingTop() + widget.getTotalPaddingBottom(); Layout layout = widget.getLayout(); ny = Math.Min(ny, layout.getHeight() - (widget.getHeight() - padding)); ny = Math.Max(ny, 0); int oldX = widget.getScrollX(); int oldY = widget.getScrollY(); scrollTo(widget, layout, nx, ny); // If we actually scrolled, then cancel the up action. if (oldX != widget.getScrollX() || oldY != widget.getScrollY()) { widget.cancelLongPress(); } return(true); } } return(false); } } return(false); }