private void View_OnClickChanged(object sender, View.BlockViewClickChangedEventArgs e)
        {
            GameEntity entity = View.GetComponent <EntityLink>().entity as GameEntity;

            Grid.Tower = entity.hasTileTower == true ? entity.tileTower.Tower : null;
            Grid.Block = entity;

            View.Color = true;
        }
        private void View_OnClickStartChanged(object sender, View.BlockViewClickChangedEventArgs e)
        {
            MainMenuUI.SetActive(false);

            TozerDefenceAplicqtion.Instance.Restart();
        }
 private void View_OnClickAboutChanged(object sender, View.BlockViewClickChangedEventArgs e)
 {
     AboutUI.SetActive(true);
 }