public void TransfertToRecorder()
        {
            // Traite les frames jusqu'au frame indiquant la fin de l'enregistrement
            bool fin = false;

            do
            {
                VideoTranfert.Frame frame = null;
                lock (_imageToRecord)
                {
                    if (_imageToRecord.Count > 0)
                    {
                        frame = _imageToRecord.Dequeue();
                    }
                }
                if (frame != null)
                {
                    _videoTransfert.WriteFrame(frame);

                    if (frame.Bitmap != null)
                    {
                        frame.Bitmap.Dispose();
                    }

                    fin = frame.EndOfRecord;
                }
                else
                {
                    Thread.Sleep(500);
                }
            } while (!fin);
        }
        public override void DoAction()
        {
            if (!_videoSource.EndOfFile)
            {
                var frame = _videoSource.NextFrame();
                _frameDisplay.UpdateFrame((Bitmap)frame.Clone());

                var tranfertFrame = new VideoTranfert.Frame(_fileName, _videoSource.FrameRate, frame);

                lock (_imageToRecord)
                {
                    _imageToRecord.Enqueue(tranfertFrame);
                }
            }
            else
            {
                _timer.Stop();
                ChangeState(_playerStateController.StoppedState);
            }
        }