public override void Reset() { videoPlayer = null; // default axis to variable dropdown with None selected. startTime = new FsmFloat { UseVariable = false }; endTime = new FsmFloat { UseVariable = false }; }
public Main() { InitializeComponent(); ConfigurationItems = LoadJson(); //load config Video = new VideoTest(this); MainView = new MainPage(this); Operation = new FileOperations(this); //run tester page first pagePanel.Controls.Clear(); pagePanel.Controls.Add(MainView); MainView.Dock = DockStyle.Fill; MainView.BringToFront(); }
// Start is called before the first frame update void Start() { mr = GetComponent <MeshRenderer>(); instance = this; }