public void showLocalVideo() { clearLocalVideo(); if (localVideoObject != null) { VideoSurface videoSurface = localVideoObject.AddComponent <VideoSurface>() as VideoSurface; if (videoSurface != null) { videoSurface.SetForUser(0); //0 is for local user //videoSurface.SetEnable(true); if (isLocalVideo3D) { videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.Renderer); } else { videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); } //videoSurface.SetGameFps(30); } } else { Debug.LogWarning("Cannot show local video because localVideoObject is null!"); } }
private void OnUserJoined(uint uid, int elapsed) { Debug.Log("New user has joined channel with id" + uid); // add remote stream to scene // create game object GameObject go; go = GameObject.CreatePrimitive(PrimitiveType.Plane); go.name = uid.ToString(); // configure video surface VideoSurface o = go.AddComponent <VideoSurface>(); o.SetForUser(uid); o.mAdjustTransform += OnTransformDelegate; o.SetEnable(true); o.transform.Rotate(-90.0f, 0.0f, 0.0f); float r = Random.Range(-5.0f, 5.0f); o.transform.position = new Vector3(0f, r, 0f); o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f); mRemotePeer = uid; }
protected override void SetupUI() { base.SetupUI(); Button titleBtn = GameObject.Find("TitleButton").GetComponent <Button>(); titleBtn.onClick.AddListener(() => { Application.OpenURL(DOCUMENTATION_URL); }); Button startButton = GameObject.Find("StartButton").GetComponent <Button>(); startButton.onClick.AddListener(() => { HandleStartButtonClick(startButton); }); host1 = GameObject.Find("Host1").AddComponent <VideoSurface>(); host2 = GameObject.Find("Host2").AddComponent <VideoSurface>(); host1.SetEnable(false); host2.SetEnable(false); GameObject loggerObj = GameObject.Find("LoggerText"); if (loggerObj != null) { Text text = loggerObj.GetComponent <Text>(); if (text != null) { logger = new Logger(text); logger.Clear(); } } }
// When a remote user joined, this delegate will be called. Typically // create a GameObject to render video on it private void onUserJoined(uint uid, int elapsed) { Debug.LogError("onUserJoined: uid = " + uid); // this is called in main thread // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } // create a GameObject and assigne to this new user go = GameObject.CreatePrimitive(PrimitiveType.Cube); if (!ReferenceEquals(go, null)) { go.name = uid.ToString(); // configure videoSurface VideoSurface o = go.AddComponent <VideoSurface>(); o.SetForUser(uid); o.SetEnable(true); o.transform.Rotate(-90.0f, 0.0f, 0.0f); o.transform.position = getNextCubePosition(); o.transform.localScale = Vector3.one; } OnEnable(); }
public VideoSurface makeImageSurface(string goName) { GameObject go = new GameObject(); if (go == null) { return(null); } go.name = goName; // to be renderered onto go.AddComponent <RawImage>(); // make the object draggable //go.AddComponent<UIElementDragger>(); GameObject canvas = GameObject.Find("Canvas"); if (canvas != null) { go.transform.parent = canvas.transform; } // set up transform go.transform.Rotate(0f, 0.0f, 180.0f); float xPos = Random.Range(Offset - Screen.width / 2f, Screen.width / 2f - Offset); float yPos = Random.Range(Offset, Screen.height / 2f - Offset); go.transform.localPosition = new Vector3(xPos, yPos, 0f); go.transform.localScale = new Vector3(3f, 3f, 1f); // configure videoSurface VideoSurface videoSurface = go.AddComponent <VideoSurface>(); return(videoSurface); }
public VideoSurface makeImageSurface(string goName) { GameObject go = new GameObject(); if (go == null) { return(null); } go.name = goName; go.AddComponent <RawImage>(); GameObject canvas = GameObject.Find("pnlContainer"); if (canvas != null) { go.transform.parent = canvas.transform; } // set up transform go.transform.Rotate(0f, 0.0f, 180.0f); go.transform.localPosition = spawnPoint.localPosition + (Vector3.up * usersInChannel * 300f); go.transform.localScale = Vector3.one * 2.5f; // configure videoSurface VideoSurface videoSurface = go.AddComponent <VideoSurface>(); return(videoSurface); }
public void showRemoteVideo(uint uid) { clearRemoteVideo(); if (remoteVideoObject != null) { VideoSurface videoSurface = remoteVideoObject.AddComponent <VideoSurface>() as VideoSurface; if (videoSurface != null) { videoSurface.SetForUser(uid); //videoSurface.SetEnable(true); if (isRemoteVideo3D) { videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.Renderer); } else { videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); } //videoSurface.SetGameFps(30); } } else { Debug.LogWarning("Cannot show remote video because remoteVideoObject is null!"); } }
private void onUserJoined(uint uid, int elapsed) { Debug.Log("onUserJoined: uid = " + uid); // this is called in main thread // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } // create a GameObject and assigne to this new user go = GameObject.CreatePrimitive(PrimitiveType.Plane); if (!ReferenceEquals(go, null)) { go.name = uid.ToString(); // configure videoSurface VideoSurface o = go.AddComponent <VideoSurface> (); o.SetForUser(uid); o.mAdjustTransfrom += onTransformDelegate; o.SetEnable(true); o.transform.Rotate(-90.0f, 0.0f, 0.0f); float r = Random.Range(-5.0f, 5.0f); o.transform.position = new Vector3(0f, r, 0f); o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f); } mRemotePeer = uid; }
private void OnUserJoined(uint uid, int elapsed) { Debug.Log("New user has joined channel with id: " + uid); GameObject go = GameObject.CreatePrimitive(PrimitiveType.Plane); go.name = uid.ToString(); VideoSurface o = go.AddComponent <VideoSurface>(); o.SetForUser(uid); //o.mAdjustTransfrom += OnTransformDelegate; o.SetEnable(true); o.transform.Rotate(-90.0f, 0.0f, 0.0f); float r = Random.Range(-5.0f, 5.0f); o.transform.position = new Vector3(0f, r, 0f); o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f); mRemotePeer = uid; /*Debug.Log("new person join channel " + " " + uid); * GameObject go; * go = GameObject.CreatePrimitive(PrimitiveType.Plane); * go.name = uid.ToString(); * VideoSurface o = go.AddComponent<VideoSurface>(); * o.SetForUser(uid); * o.mAdjustTransfrom += OnTransformDelegate; * o.SetEnable(true); * o.transform.Rotate(-90.0f, 0.0f, 0.0f); * float r = Random.Range(-5.0f, 5.0f); * o.transform.position = new Vector3(0f, r, 0f); * o.transform.localScale = new Vector3(0.5f, 0.5f, 1.0f); * mRemotePeer = uid; */ }
void OnJoinChannelSuccessHandler(string channelName, uint uid, int elapsed) { Debug.Log("JoinChannelSuccessHandler: uid = " + uid); VideoSurface localVideoSurface = localVideoImage.AddComponent <VideoSurface>(); // Get the name name of your machine's microphone to display in the bottom panel string audioDeviceName = "null"; string audioDeviceID = "null"; AudioRecordingDeviceManager.GetInstance(AgoraJoin.mRtcEngine).CreateAAudioRecordingDeviceManager(); AudioRecordingDeviceManager.GetInstance(AgoraJoin.mRtcEngine).GetCurrentRecordingDeviceInfo(ref audioDeviceName, ref audioDeviceID); audioDeviceText.text = audioDeviceName; // Get the name of your machine's webcam to display string videoDeviceName = "null"; string videoDeviceID = "null"; VideoDeviceManager.GetInstance(AgoraJoin.mRtcEngine).CreateAVideoDeviceManager(); VideoDeviceManager.GetInstance(AgoraJoin.mRtcEngine).GetVideoDevice(0, ref videoDeviceName, ref videoDeviceID); videoDeviceText.text = videoDeviceName; // Set user name to name on the top panel channelIDText.text = channelName; isLocalVideoEnabled = true; }
// When a remote user joined, this delegate will be called. Typically // create a GameObject to render video on it private void onUserJoined(uint uid, int elapsed) { Debug.Log("onUserJoined: uid = " + uid); // this is called in main thread // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } numUsers++; // create a GameObject and assigne to this new user go = GameObject.CreatePrimitive(PrimitiveType.Plane); if (!ReferenceEquals(go, null)) { go.name = uid.ToString(); // configure videoSurface VideoSurface o = go.AddComponent <VideoSurface>(); o.SetForUser(uid); //o.mAdjustTransfrom += onTransformDelegate; /// o.SetEnable(true); o.transform.Rotate(-90.0f, 180.0f, 0.0f); //float r = Random.Range (-5.0f, 5.0f); /// var videoQuadPos = GameObject.Find("VideoSpawn").transform.position; o.transform.position = videoQuadPos + new Vector3(0, 0, 0); //y wie x o.transform.localScale = new Vector3(0.50f, (0.28125f), (0.50f)); //ohen die 5en 0.09475f 0.5f 0.094924f } // mRemotePeer = uid; }
// When a remote user joined, this delegate will be called. Typically // create a GameObject to render video on it private void onUserJoined(uint uid, int elapsed) { Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed); // this is called in main thread // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } // create a GameObject and assign to this new user VideoSurface videoSurface = makeImageSurface(uid.ToString()); if (!ReferenceEquals(videoSurface, null)) { // configure videoSurface videoSurface.SetForUser(uid); videoSurface.SetEnable(true); videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); videoSurface.SetGameFps(30); } }
public virtual void OnSceneLoaded() { // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(RemoteStreamTargetImage); if (go == null) { return; } VideoSurface videoSurface = go.AddComponent <VideoSurface>(); videoSurface.enabled = false; go = GameObject.Find("ButtonExit"); if (go != null) { Button button = go.GetComponent <Button>(); if (button != null) { button.onClick.AddListener(OnLeaveButtonClicked); } } SetupToggleMic(); }
void OnUserJoinedHandler(uint uid, int elapsed) { Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed); // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (go != null) { return; } // create a GameObject and assign to this new user VideoSurface videoSurface = makeImageSurface(uid.ToString()); if (videoSurface != null) { // configure videoSurface videoSurface.SetForUser(uid); videoSurface.SetEnable(true); videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); videoSurface.SetGameFps(30); } usersInChannel++; }
// When a remote user joined, this delegate will be called. Typically // create a GameObject to render video on it protected virtual void OnUserJoined(uint uid, int elapsed) { Debug.Log("onUserJoined: uid = " + uid + " elapsed = " + elapsed); // find a game object to render video stream from 'uid' GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } // create a GameObject and assign to this new user VideoSurface videoSurface = makeImageSurface(uid.ToString()); if (!ReferenceEquals(videoSurface, null)) { // configure videoSurface videoSurface.SetForUser(uid); videoSurface.SetEnable(true); videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); videoSurface.SetGameFps(30); videoSurface.EnableFilpTextureApply(enableFlipHorizontal: true, enableFlipVertical: false); UserVideoDict[uid] = videoSurface; Vector2 pos = AgoraUIUtils.GetRandomPosition(100); videoSurface.transform.localPosition = new Vector3(pos.x, pos.y, 0); } }
// accessing GameObject in Scnene1 // set video transform delegate for statically created GameObject public void onSceneHelloVideoLoaded() { Debug.Log("onSceneHelloVideoLoaded_________________________________"); GameObject go = RecallController.GetInstanse.GetLocal; VideoSurface o = go.AddComponent <VideoSurface> (); o.SetEnable(true); }
public override void ViewDidLoad() { base.ViewDidLoad(); _videoSurface = new VideoSurface(); VideoView.Add(_videoSurface); CrossMediaManager.Current.VideoPlayer.RenderSurface = _videoSurface; CrossMediaManager.Current.PlayingChanged += (sender, e) => ProgressView.Progress = (float)e.Progress; }
// accessing GameObject in Scnene1 // set video transform delegate for statically created GameObject public void onSceneHelloVideoLoaded() { //Debug.Log("onSceneHelloVideoLoaded"); GameObject go = DisplayCamManager.GetInstance.GetLocal; VideoSurface o = go.AddComponent <VideoSurface> (); o.SetEnable(true); switchCamera(); }
public override void ViewDidLoad() { base.ViewDidLoad(); _videoSurface = new VideoSurface(); VideoView.Add(_videoSurface); CrossMediaManager.Current.VideoPlayer.RenderSurface = _videoSurface; CrossMediaManager.Current.PlayingChanged += (sender, e) => ProgressView.Progress = (float)e.Progress; // Perform any additional setup after loading the view, typically from a nib. }
private void onFirstLocalVideoFrame(uint uid, int width, int height, int elapsed) { GameObject go = getGameObjectWithUserID(MyUserID); VideoSurface vs = go.GetComponent <VideoSurface>(); vs.UserID = MyUserID; vs.IsMe = true; //getLocalTextureSize (true, ref vs.TextureWidth, ref vs.TextureHeight); vs.TextureWidth = width; vs.TextureHeight = height; }
private void OnUserJoined(uint uid, int elapsed) { // Debug.Log("New User has joined the channel"); videoSurface.SetActive(true); videoSurface.name = uid.ToString(); VideoSurface o = videoSurface.GetComponent <VideoSurface>(); o.SetForUser(uid); o.SetEnable(true); mRemotePeer = uid; }
// accessing GameObject in Scnene1 // set video transform delegate for statically created GameObject public void onSceneHelloVideoLoaded() { GameObject go = GameObject.Find("VideoSpawn"); if (ReferenceEquals(go, null)) { Debug.Log("BBBB: failed to find VideoQuad"); return; } VideoSurface o = go.GetComponent <VideoSurface>(); // o.mAdjustTransfrom += onTransformDelegate; }
// accessing GameObject in Scnene1 // set video transform delegate for statically created GameObject public void onScene1Loaded() { GameObject go = GameObject.Find("Cylinder"); if (ReferenceEquals(go, null)) { logD("BBBB: failed to find Cylinder"); return; } VideoSurface o = go.GetComponent <VideoSurface> (); o.mAdjustTransfrom += onTransformDelegate; }
private void onUserOffline(uint uid, USER_OFFLINE_REASON reason) { Debug.Log("onUserOffline"); GameObject go; go = GameObject.Find("other"); VideoSurface o = go.GetComponent <VideoSurface>(); if (!ReferenceEquals(o, null)) { Destroy(o); } }
public void OnChatSceneLoaded() { GameObject go = GameObject.Find("Sphere"); if (ReferenceEquals(go, null)) { Debug.Log("cant fiund sphere"); return; } VideoSurface o = go.GetComponent <VideoSurface>(); //o.mAdjustTransfrom += OnTransformDelegate; }
private void onJoinChannelSuccess(string channelName, uint uid, int elapsed) { Debug.Log("JoinChannelSuccessHandler: uid = " + uid); GameObject textVersionGameObject = GameObject.Find("VersionText"); textVersionGameObject.GetComponent <Text> ().text = "Version : " + getSdkVersion(); GameObject go1, go2, go3, go4; GameObject go = GameObject.Find(uid.ToString()); if (!ReferenceEquals(go, null)) { return; // reuse } go1 = GameObject.Find("Cylinder"); go2 = GameObject.Find("Cylinder2"); go3 = GameObject.Find("Cylinder3"); go4 = GameObject.Find("Cylinder4"); go2.GetComponent <Renderer>().enabled = false; go3.GetComponent <Renderer>().enabled = false; go4.GetComponent <Renderer>().enabled = false; GameObject go1_cp = new GameObject(); go1_cp = Instantiate(go1); go1_cp.GetComponent <Renderer>().enabled = true; go1.name = "C_" + uid.ToString(); go1_cp.name = uid.ToString(); anf = uid; go = go1_cp; if (!ReferenceEquals(go, null)) { go.name = uid.ToString(); // configure videoSurface VideoSurface o = go.GetComponent <VideoSurface> (); o.SetForUser(uid); o.SetEnable(true); } }
private void OnUserJoined(uint uid, int elapsed) { print("user joined"); remoteVideo.name = uid.ToString(); VideoSurface videoSurface = makeImageSurface(uid.ToString()); if (!ReferenceEquals(videoSurface, null)) { videoSurface.SetForUser(uid); videoSurface.SetEnable(true); videoSurface.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); videoSurface.SetGameFps(30); } }
void OnUserJoined(uint uid, int elapsed) { GameObject go = GameObject.Find("RemoteView"); if (remoteView == null) { remoteView = go.AddComponent <VideoSurface>(); } remoteView.SetForUser(uid); remoteView.SetEnable(true); remoteView.SetVideoSurfaceType(AgoraVideoSurfaceType.RawImage); remoteView.SetGameFps(30); }
private void onUserOffline(uint uid, USER_OFFLINE_REASON reason) { GameObject go = getGameObjectWithUserID(uid); if (!ReferenceEquals(go, null)) { UsersDictionary [go] = 0; VideoSurface vs = go.GetComponent <VideoSurface> (); vs.UserID = 0; vs.RemoveTexture(); vs.enabled = false; } }
// Create new image plane to display users in party. private void CreateUserVideoSurface(uint uid, bool isLocalUser) { // Avoid duplicating Local player VideoSurface image plane. for (int i = 0; i < playerVideoList.Count; i++) { if (playerVideoList[i].name == uid.ToString()) { return; } } // Get the next position for newly created VideoSurface to place inside UI Container. float spawnY = playerVideoList.Count * spaceBetweenUserVideos; Vector3 spawnPosition = new Vector3(0, -spawnY, 0); // Create Gameobject that will serve as our VideoSurface. GameObject newUserVideo = Instantiate(userVideoPrefab, spawnPosition, spawnPoint.rotation); if (newUserVideo == null) { Debug.LogError("CreateUserVideoSurface() - newUserVideoIsNull"); return; } newUserVideo.name = uid.ToString(); newUserVideo.transform.SetParent(spawnPoint, false); newUserVideo.transform.rotation = Quaternion.Euler(Vector3.right * -180); playerVideoList.Add(newUserVideo); // Update our VideoSurface to reflect new users VideoSurface newVideoSurface = newUserVideo.GetComponent <VideoSurface>(); if (newVideoSurface == null) { Debug.LogError("CreateUserVideoSurface() - VideoSurface component is null on newly joined user"); return; } if (isLocalUser == false) { newVideoSurface.SetForUser(uid); } newVideoSurface.SetGameFps(30); // Update our "Content" container that holds all the newUserVideo image planes content.sizeDelta = new Vector2(0, playerVideoList.Count * spaceBetweenUserVideos + 140); UpdatePlayerVideoPostions(); UpdateLeavePartyButtonState(); }