void StageSelectByUserCommand()
    {
        int delta = delegateDelta;

        if (Input.GetKeyDown(KeyCode.DownArrow) || Input.GetKeyDown(KeyCode.LeftArrow))
        {
            delta = -1;
        }
        else if (Input.GetKeyDown(KeyCode.UpArrow) || Input.GetKeyDown(KeyCode.RightArrow))
        {
            delta = 1;
        }
        else if (preMouseReacted == 0)
        {
            delta = Mathf.RoundToInt(Input.mouseScrollDelta.y);
            if (delta != 0)
            {
                delta = (int)Mathf.Sign(delta);
            }
            preMouseReacted = 3;
        }
        else
        {
            if (preMouseReacted > 0)
            {
                preMouseReacted--;
            }
        }
        if (delta != 0)
        {
            PlayingData.StageIndex += delta;
            UpdateExplanations();
            Vibration.VibrateAll();
        }
        delegateDelta = 0;
    }