public override int GetHashCode() { int hash = 1; if (MovementId != 0) { hash ^= MovementId.GetHashCode(); } if (AnimationId != 0) { hash ^= AnimationId.GetHashCode(); } if (PokemonType != 0) { hash ^= PokemonType.GetHashCode(); } if (Power != 0F) { hash ^= Power.GetHashCode(); } if (AccuracyChance != 0F) { hash ^= AccuracyChance.GetHashCode(); } if (CriticalChance != 0F) { hash ^= CriticalChance.GetHashCode(); } if (HealScalar != 0F) { hash ^= HealScalar.GetHashCode(); } if (StaminaLossScalar != 0F) { hash ^= StaminaLossScalar.GetHashCode(); } if (TrainerLevelMin != 0) { hash ^= TrainerLevelMin.GetHashCode(); } if (TrainerLevelMax != 0) { hash ^= TrainerLevelMax.GetHashCode(); } if (VfxName.Length != 0) { hash ^= VfxName.GetHashCode(); } if (DurationMs != 0) { hash ^= DurationMs.GetHashCode(); } if (DamageWindowStartMs != 0) { hash ^= DamageWindowStartMs.GetHashCode(); } if (DamageWindowEndMs != 0) { hash ^= DamageWindowEndMs.GetHashCode(); } if (EnergyDelta != 0) { hash ^= EnergyDelta.GetHashCode(); } return(hash); }
public override int GetHashCode() { int hash = 1; if (MovementId != 0) { hash ^= MovementId.GetHashCode(); } if (AnimationId != 0) { hash ^= AnimationId.GetHashCode(); } if (PokemonType != 0) { hash ^= PokemonType.GetHashCode(); } if (Power != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(Power); } if (AccuracyChance != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(AccuracyChance); } if (CriticalChance != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(CriticalChance); } if (HealScalar != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(HealScalar); } if (StaminaLossScalar != 0F) { hash ^= pbc::ProtobufEqualityComparers.BitwiseSingleEqualityComparer.GetHashCode(StaminaLossScalar); } if (TrainerLevelMin != 0) { hash ^= TrainerLevelMin.GetHashCode(); } if (TrainerLevelMax != 0) { hash ^= TrainerLevelMax.GetHashCode(); } if (VfxName.Length != 0) { hash ^= VfxName.GetHashCode(); } if (DurationMs != 0) { hash ^= DurationMs.GetHashCode(); } if (DamageWindowStartMs != 0) { hash ^= DamageWindowStartMs.GetHashCode(); } if (DamageWindowEndMs != 0) { hash ^= DamageWindowEndMs.GetHashCode(); } if (EnergyDelta != 0) { hash ^= EnergyDelta.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }