Exemple #1
0
    public void addVerticalEnemy(int x, int y)
    {
        VerticalEnemy enemy = Instantiate(Resources.Load <GameObject>("Prefabs/VerticalEnemy")).GetComponent <VerticalEnemy>();

        enemy.transform.parent = enemyFolder.transform;
        enemy.init(this, x, y);
        enemyList.Add(enemy);
        enemy.name = "Enemy" + enemyList.Count;
    }
 void AddVerticalBar(Levels.VerticalBar[] all)
 {
     foreach (Levels.VerticalBar data in all)
     {
         VerticalEnemy newEnemy = Instantiate(verticalBar) as VerticalEnemy;
         newEnemy.transform.SetParent(InSceneContainer.transform);
         newEnemy.transform.localScale = Vector3.one;
         Vector3 pos = Vector3.zero;
         newEnemy.InitInScene(pos);
         newEnemy.InitVerticalEnemy(data);
     }
 }