public bool Equals(VertexWeights other) { return other.Bone0.Equals(this.Bone0) && other.Bone1.Equals(this.Bone1) && other.Bone2.Equals(this.Bone2) && other.Bone3.Equals(this.Bone3); }
public Skin(string source, Joints joints, VertexWeights vertexWeights) { this.source = source; this.joints = joints; this.vertex_weights = vertexWeights; }