public void CheckVertexPosition3DColorSkinned()
 {
     Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes);
     var skinning = new SkinningData(0, 0, 0.0f, 0.0f);
     var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White, skinning);
     Assert.AreEqual(vertex.Format, VertexFormat.Position3DColorSkinned);
     Assert.AreEqual(Vector3D.UnitX, vertex.Position);
     Assert.AreEqual(Color.White, vertex.Color);
     Assert.AreEqual(skinning, vertex.Skinning);
 }
Exemple #2
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        public void LerpVertexPosition3DColorSkinned()
        {
            var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White,
                                                          new SkinningData(0, 1, 1.0f, 1.0f));
            var vertex2 = new VertexPosition3DColorSkinned(Vector2D.UnitY, Color.Black,
                                                           new SkinningData(0, 1, 0.0f, 0.0f));
            var lerpedVertex = vertex.Lerp(vertex2, 0.5f);

            Assert.AreEqual(lerpedVertex.Position, new Vector3D(0.5f, 0.5f, 0f));
            Assert.AreEqual(lerpedVertex.Color, new Color(127, 127, 127));
            Assert.AreEqual(lerpedVertex.Skinning, new SkinningData(0, 1, 0.5f, 0.5f));
        }
Exemple #3
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        public void CheckVertexPosition3DColorSkinned()
        {
            Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes);
            var skinning = new SkinningData(0, 0, 0.0f, 0.0f);
            var vertex   = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White, skinning);

            Assert.AreEqual(vertex.Format, VertexFormat.Position3DColorSkinned);
            Assert.AreEqual(Vector3D.UnitX, vertex.Position);
            Assert.AreEqual(Color.White, vertex.Color);
            Assert.AreEqual(skinning, vertex.Skinning);
            Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes);
        }
 public void LerpVertexPosition3DColorSkinned()
 {
     var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White,
         new SkinningData(0, 1, 1.0f, 1.0f));
     var vertex2 = new VertexPosition3DColorSkinned(Vector2D.UnitY, Color.Black,
         new SkinningData(0, 1, 0.0f, 0.0f));
     var lerpedVertex = vertex.Lerp(vertex2, 0.5f);
     Assert.AreEqual(lerpedVertex.Position, new Vector3D(0.5f, 0.5f, 0f));
     Assert.AreEqual(lerpedVertex.Color, new Color(127, 127, 127));
     Assert.AreEqual(lerpedVertex.Skinning, new SkinningData(0, 1, 0.5f, 0.5f));
 }