public void CheckVertexPosition3DColorSkinned() { Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes); var skinning = new SkinningData(0, 0, 0.0f, 0.0f); var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White, skinning); Assert.AreEqual(vertex.Format, VertexFormat.Position3DColorSkinned); Assert.AreEqual(Vector3D.UnitX, vertex.Position); Assert.AreEqual(Color.White, vertex.Color); Assert.AreEqual(skinning, vertex.Skinning); }
public void LerpVertexPosition3DColorSkinned() { var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White, new SkinningData(0, 1, 1.0f, 1.0f)); var vertex2 = new VertexPosition3DColorSkinned(Vector2D.UnitY, Color.Black, new SkinningData(0, 1, 0.0f, 0.0f)); var lerpedVertex = vertex.Lerp(vertex2, 0.5f); Assert.AreEqual(lerpedVertex.Position, new Vector3D(0.5f, 0.5f, 0f)); Assert.AreEqual(lerpedVertex.Color, new Color(127, 127, 127)); Assert.AreEqual(lerpedVertex.Skinning, new SkinningData(0, 1, 0.5f, 0.5f)); }
public void CheckVertexPosition3DColorSkinned() { Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes); var skinning = new SkinningData(0, 0, 0.0f, 0.0f); var vertex = new VertexPosition3DColorSkinned(Vector3D.UnitX, Color.White, skinning); Assert.AreEqual(vertex.Format, VertexFormat.Position3DColorSkinned); Assert.AreEqual(Vector3D.UnitX, vertex.Position); Assert.AreEqual(Color.White, vertex.Color); Assert.AreEqual(skinning, vertex.Skinning); Assert.AreEqual(32, VertexPosition3DColorSkinned.SizeInBytes); }