public void TerminateThreads() { thread.terminate = true; thread = null; }
public void CreateThread() { thread = new VertexCaluationJob(); MyJobSystem.AddnPerfromJob(thread); }
public void TerminateThreads() { thread.terminate = true; thread = null; }
public void CreateThread() { thread = new VertexCaluationJob(); MyJobSystem.AddnPerfromJob(thread); }