private async Task IncrementVersionAsync(VersionScope scope)
        {
            if (!await WaitForInterfaceAsync())
            {
                return;
            }
            switch (scope)
            {
            case VersionScope.Major:
                Interface.Version.IncrementMajor();
                break;

            case VersionScope.Minor:
                Interface.Version.IncrementMinor();
                break;

            case VersionScope.Release:
                Interface.Version.IncrementRelease();
                break;

            case VersionScope.Build:
                Interface.Version.IncrementBuild();
                break;
            }
            if (scope != VersionScope.Build)
            {
                IsRelease = true;
            }
            await Interface.SaveVersionAsync();

            Result = $"Incremented {scope.ToString()}: {Interface.Version.ToString()}";
        }
        /// <summary>
        /// Release Versions (Major, Minor, Release) should be triggered after manual input from user.
        /// Build version should be triggered from Build events
        /// </summary>
        /// <param name="scope"></param>
        public async Task IncrementVersionAndCommitChangesAsync(VersionScope scope)
        {
            if (!await WaitForInterfaceAsync())
            {
                Result = "Failed to update version.";
                return;
            }
            //Update Project Version
            await IncrementVersionAsync(scope);

            bool isRelease = false;

            if (isRelease)
            {
                //Switch project to RELEASE
            }
            //Build project with updated version
            //Return if not committing changes
            switch (scope)
            {
            case VersionScope.Build when !CommitOnBuildUpdates:
                return;

            case VersionScope.Release when !CommitOnReleaseUpdates:
                return;
            }
            await CommitChangesAsync($"{scope.ToString()} Release");
        }