public void GetVerseTest_Optimistic_First_BadBook() { //Repository_Accessor target = new Repository_Accessor(); string book = "not a book"; int chapter = 5; int verse = 19; string suffix = "b"; VersePosition position = VersePosition.First; RepositoryMode mode = RepositoryMode.Optimistic; Verse expected = null; Verse actual; actual = Verse.Create(si, book, chapter, verse, suffix, position, mode); Assert.AreEqual(expected, actual); }
public void GetVerseTest_Strict_Last_VerseTooLarge() { //Repository_Accessor target = new Repository_Accessor(); string book = "lev"; int chapter = 5; int verse = 5000; string suffix = null; VersePosition position = VersePosition.Last; RepositoryMode mode = RepositoryMode.Strict; Verse expected = null; Verse actual; actual = Verse.Create(si, book, chapter, verse, suffix, position, mode); Assert.AreEqual(expected, actual); }
// Use this for initialization void Start() { cameraController = GameObject.Find("Main Camera").GetComponent <CameraController>(); scriptLoader = new ScriptLoader(); Verse = new Verse(); SpriteController spriteController = gameObject.AddComponent <SpriteController>(); spriteController.Load(); string pathXml = Path.Combine(Application.streamingAssetsPath, "Data/Prototypes/Parts.xml"); Verse.registry.partRegistry.ReadPrototypes(pathXml); pathXml = Path.Combine(Application.streamingAssetsPath, "Data/Prototypes/Entities.xml"); Verse.registry.entityRegistry.ReadPrototypes(pathXml); gameObject.AddComponent <GUIController>(); shipController = gameObject.AddComponent <ShipController>(); gameObject.AddComponent <InputController>(); VerseComponent verseComponent = gameObject.AddComponent <VerseComponent>(); Verse.register(verseComponent); GameObject overlay = new GameObject("Overlay"); overlay.transform.SetParent(cameraController.transform); overlayComponent = overlay.AddComponent <OverlayComponent>(); Verse.register(overlayComponent); galaxy = new GameObject("StarMap"); GalaxyComponent galaxyComponent = galaxy.AddComponent <GalaxyComponent>(); galaxyComponent.Camera = GameObject.Find("MapCamera").GetComponent <Camera>(); galaxyComponent.vert = starmapVertex; galaxyComponent.starPathMaterial = starmapEdgeMaterial; Verse.Galaxy.register(galaxyComponent); Verse.Create(); Verse.SetMap("Health"); SetMode(ViewMode.Ship); }
public void GetVerseTest_Strict_Last_NoVerse() { //Repository_Accessor target = new Repository_Accessor(); string book = "lev"; int chapter = 5; int verse = -1; string suffix = null; VersePosition position = VersePosition.Last; RepositoryMode mode = RepositoryMode.Strict; Verse expected = new Verse { Index = 2850, BookName = "Leviticus", BookNumber = 3, ChapterNumber = 5, VerseNumber = 19, Suffix = null }; Verse actual; actual = Verse.Create(si, book, chapter, verse, suffix, position, mode); Assert.AreEqual(expected, actual); }
public void GetVerseTest_Optimistic_First_Normal() { //Repository_Accessor target = new Repository_Accessor(); string book = "lev"; int chapter = 5; int verse = 19; string suffix = "b"; VersePosition position = VersePosition.First; RepositoryMode mode = RepositoryMode.Optimistic; Verse expected = new Verse { Index = 2850, BookName = "Leviticus", BookNumber = 3, ChapterNumber = 5, VerseNumber = 19, Suffix = "b" }; Verse actual; actual = Verse.Create(si, book, chapter, verse, suffix, position, mode); Assert.AreEqual(expected, actual); }
public void GetVerseTest_Optimistic_Last_ChapterTooLarge() { //Repository_Accessor target = new Repository_Accessor(); string book = "lev"; int chapter = 5000; int verse = -1; string suffix = null; VersePosition position = VersePosition.Last; RepositoryMode mode = RepositoryMode.Optimistic; Verse expected = new Verse { Index = 3605, BookName = "Leviticus", BookNumber = 3, ChapterNumber = 27, VerseNumber = 34, Suffix = null }; Verse actual; actual = Verse.Create(si, book, chapter, verse, suffix, position, mode); Assert.AreEqual(expected, actual); }