void SetupColliders() { _GenSphereColliders = new VerletNode.SphereColliderData[SphereColliders.Length]; for (int i = 0; i < SphereColliders.Length; i++) { var capsuleComp = SphereColliders[i].GetComponent <CapsuleCollider>(); var sphereComp = SphereColliders[i].GetComponent <SphereCollider>(); float radius = 0; float height = 0; AxisLabel axis = AxisLabel.Y; if (capsuleComp != null) { radius = capsuleComp.radius; height = capsuleComp.height; switch (capsuleComp.direction) { case 0: axis = AxisLabel.X; break; case 1: axis = AxisLabel.Y; break; case 2: axis = AxisLabel.Z; break; } } else if (sphereComp != null) { radius = sphereComp.radius; } _GenSphereColliders[i] = new VerletNode.SphereColliderData() { KeepOut = SphereColliders[i].KeepOut, Parent = SphereColliders[i].transform.parent, LocalPosition = SphereColliders[i].transform.localPosition, UpAxis = axis, Radius = radius, Height = height, Damping = SphereColliders[i].Damping, Bouncyness = SphereColliders[i].Bouncyness, }; } }
void SetupColliders() { _GenSphereColliders = new VerletNode.SphereColliderData[SphereColliders.Length]; for (int i = 0; i < SphereColliders.Length; i++) { var capsuleComp = SphereColliders[i].GetComponent<CapsuleCollider>(); var sphereComp = SphereColliders[i].GetComponent<SphereCollider>(); float radius = 0; float height = 0; AxisLabel axis = AxisLabel.Y; if (capsuleComp != null) { radius = capsuleComp.radius; height = capsuleComp.height; switch (capsuleComp.direction) { case 0: axis = AxisLabel.X; break; case 1: axis = AxisLabel.Y; break; case 2: axis = AxisLabel.Z; break; } } else if (sphereComp != null) { radius = sphereComp.radius; } _GenSphereColliders[i] = new VerletNode.SphereColliderData() { KeepOut = SphereColliders[i].KeepOut, Parent = SphereColliders[i].transform.parent, LocalPosition = SphereColliders[i].transform.localPosition, UpAxis = axis, Radius = radius, Height = height, Damping = SphereColliders[i].Damping, Bouncyness = SphereColliders[i].Bouncyness, }; } }