Exemple #1
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            yield return(Toils_Misc.ThrowColonistAttackingMote(TargetIndex.B));

            yield return(new Toil {
                initAction = delegate {
                    verb = pawn.CurJob.verbToUse as Verb_Psionic;
                    if (verb == null)
                    {
                        Log.Error("PsiTech tried to start a SingleTargetPsionic job with no verb.");
                        EndJobWith(JobCondition.Errored);
                        return;
                    }
                    ticksLeftThisToil = verb.Ability.Def.CastTimeTicks;
                    totalTicksRequired = ticksLeftThisToil;

                    var target = TargetThingB as Pawn;
                    if (!target?.Dead ?? false)
                    {
                        pawn.stances.SetStance(new Stance_PsiWarmup(ticksLeftThisToil, TargetB, true));
                    }
                    else
                    {
                        pawn.pather.StopDead();
                        EndJobWith(JobCondition.Incompletable);
                    }
                },

                tickAction = delegate {
                    if (!TargetA.IsValid || !TargetB.IsValid)
                    {
                        EndJobWith(JobCondition.Incompletable);
                        return;
                    }

                    var target = TargetThingB as Pawn;
                    if ((target?.Dead ?? true) || !(target.ParentHolder is Map))
                    {
                        EndJobWith(JobCondition.Incompletable);
                        return;
                    }

                    if (!verb.Ability.CanHitTarget(target))
                    {
                        EndJobWith(JobCondition.Incompletable);
                        return;
                    }

                    if (ticksLeftThisToil > 0)
                    {
                        return;
                    }

                    verb.DoCast(TargetB.Thing as Pawn);
                    EndJobWith(JobCondition.Succeeded);
                },

                defaultCompleteMode = ToilCompleteMode.Never
            });
        }
Exemple #2
0
        protected override IEnumerable <Toil> MakeNewToils()
        {
            yield return(new Toil {
                initAction = delegate {
                    verb = pawn.CurJob.verbToUse as Verb_Psionic;
                    if (verb == null)
                    {
                        Log.Error("PsiTech tried to start a BurstPsionic job with no verb.");
                        EndJobWith(JobCondition.Errored);
                        return;
                    }
                    ticksLeftThisToil = verb.Ability.Def.CastTimeTicks;
                    totalTicksRequired = ticksLeftThisToil;
                    pawn.stances.SetStance(new Stance_PsiWarmup(ticksLeftThisToil, pawn.Position + IntVec3.South * 2,
                                                                true));
                },

                tickAction = delegate {
                    if (jobInterrupted)
                    {
                        EndJobWith(JobCondition.InterruptForced);
                    }

                    if (ticksLeftThisToil > 0)
                    {
                        return;
                    }

                    verb.DoCast(null);
                    EndJobWith(JobCondition.Succeeded);
                },

                defaultCompleteMode = ToilCompleteMode.Never
            });
        }