Exemple #1
0
 //public GameObject Door_destory1, Door_destroy2;
 // public int[] reserveParts;
 //public List<int> reservePartsList = new List<int>();
 //public int partsUsed;
 // Start is called before the first frame update
 void Start()
 {
     _vehicleCollisions = GameObject.FindObjectOfType <Vehicle_Collisions>();
 }