Exemple #1
0
        public void OnClientEvent(Client client, string eventName, params object[] arguments)         //arguments param can contain multiple params
        {
            Player       player       = null;
            OwnedVehicle ownedVehicle = null;

            switch (eventName)
            {
            case "KeyboardKey_U_Pressed":
                if (!client.hasData("player"))
                {
                    return;
                }
                player       = client.getData("player");
                ownedVehicle = VehicleService.OwnedVehicleList.FirstOrDefault(x => x.Owner == client.socialClubName && x.OwnerCharId == player.Character.Id && x.ActiveHandle.position.DistanceTo(client.position) <= 4f);
                if (ownedVehicle == null)
                {
                    return;
                }
                if (ownedVehicle.ActiveHandle.locked)
                {
                    ownedVehicle.ActiveHandle.locked = false;
                    API.sendNotificationToPlayer(client, "The vehicle doors of your ~b~" + ownedVehicle.ModelName + " ~w~are now ~g~unlocked");
                }
                else
                {
                    ownedVehicle.ActiveHandle.locked = true;
                    API.sendNotificationToPlayer(client, "The vehicle doors of your ~b~" + ownedVehicle.ModelName + "~w~ are now ~r~locked");
                }
                break;

            case "KeyboardKey_Z_Pressed":
                if (!client.isInVehicle)
                {
                    return;
                }
                if (API.shared.getPlayerVehicleSeat(client) != -1)
                {
                    return;
                }
                if (!client.hasData("player"))
                {
                    return;
                }
                if (!client.vehicle.hasData("vehicle"))
                {
                    return;
                }
                player       = client.getData("player");
                ownedVehicle = client.vehicle.getData("vehicle");
                if (client.socialClubName.ToLower() == ownedVehicle.Owner.ToLower() && player.Character.Id == ownedVehicle.OwnerCharId)
                {
                    if (client.vehicle.engineStatus)
                    {
                        client.vehicle.engineStatus = false;
                        API.shared.sendNotificationToPlayer(client, "Vehicle engine switched ~r~off");
                    }
                    else
                    {
                        if (ownedVehicle.Fuel <= 0 || ownedVehicle.Fuel <= 0 && ownedVehicle.ActiveHandle.engineStatus)
                        {
                            ownedVehicle.ActiveHandle.engineStatus = false;
                            return;
                        }
                        if (ownedVehicle.ActiveHandle.engineHealth <= 0)
                        {
                            return;
                        }
                        client.vehicle.engineStatus = true;
                        API.shared.sendNotificationToPlayer(client, "Vehicle engine switched ~g~on");
                    }
                }
                else
                {
                    API.shared.sendNotificationToPlayer(client, "~r~You are not the Owner of this vehicle!");
                }
                break;

            case "KeyboardKey_K_Pressed":
                if (!client.hasData("player"))
                {
                    return;
                }
                player = client.getData("player");
                if (client.isInVehicle)
                {
                    if (!client.vehicle.hasData("vehicle"))
                    {
                        return;
                    }
                    ownedVehicle = client.vehicle.getData("vehicle");
                }
                else
                {
                    ownedVehicle = VehicleService.OwnedVehicleList.FirstOrDefault(x => x.ActiveHandle.position.DistanceTo(client.position) <= 4f);
                }
                if (ownedVehicle == null)
                {
                    return;
                }
                List <MenuItem> vehMenu = VehicleService.BuildVehicleMenu(player, ownedVehicle);
                if (vehMenu == null)
                {
                    return;
                }
                API.triggerClientEvent(client, "Vehicle_OpenMenu", JsonConvert.SerializeObject(vehMenu));
                break;

            case "Vehicle_MainMenuItemSelected":
                VehicleService.ProcessVehicleMenuReturn(client, (string)arguments[0]);
                break;

            case "Vehicle_InventoryMenuItemSelected":
                if ((int)arguments[1] <= 0)
                {
                    return;
                }
                VehicleService.PutOutOfVehicleInventory(client, (int)arguments[0], (int)arguments[1]);
                break;

            case "Vehicle_PlayerInventoryMenuItemSelected":
                if ((int)arguments[1] <= 0)
                {
                    return;
                }
                VehicleService.PutIntoVehicleInventory(client, (int)arguments[0], (int)arguments[1]);
                break;

            case "Vehicle_CloseTrunk":
                VehicleService.ChangeDoorState(client, 5, false);
                break;
            }
        }