public void RemovePath(VehiclePath path) => VehiclePaths.RemovePath(path);
public void RemoveNode(VehicleNode node) => VehiclePaths.RemoveNode(node);
public VehiclePath?GetPath(IntVector pos) => VehiclePaths.GetPath(pos);
public VehicleNode?GetNode(IntVector pos) => VehiclePaths.GetNode(pos);