protected virtual void DoSaveFamily(GUIButton sender, object value) { if (!string.IsNullOrEmpty(value.ToString()) && KLVCore.FamilyAvailable(value.ToString())) { if (editingFamily == null) { //Adding new family KLVCore.AddVehicleFamily(value.ToString()); } else { //Editing existing family editingFamily.SetName(value.ToString()); editingFamily = null; } KLVCore.Save(); KLVCore.UpdateAllVehicleNameSchemes(); UpdateFamilies(); textEditFamily.SetText(""); textEditFamily.SetEditing(false); SetFamilyEditState(false); } }
private static void Main() { var defaultObject = default(VehicleFamily); var normalObject = new VehicleFamily(); WriteLine(defaultObject.Name); }
/// <summary> /// Gets a complete <see cref="Summary"/> object for the specified <see cref="VehicleFamily"/>. /// </summary> /// <param name="vehicleFamily">The <see cref="VehicleFamily"/> to analyze.</param> public Summary GetCompleteSummary(VehicleFamily vehicleFamily) { var numberOfVehicles = GetNumberOfVehicles(vehicleFamily); var fairingSummary = FairingController.GetFairingSummary(vehicleFamily); var priceSummary = PriceController.GetPriceSummary(vehicleFamily); var capabilitySummary = CapabilityController.GetCapabilitySummary(vehicleFamily).ToList(); return(new Summary(numberOfVehicles, capabilitySummary, fairingSummary, priceSummary)); }
/// <summary> /// Gets the price of the cheapest and most expensive launcher in a vehicle family, /// and then returns them in the form of a <see cref="PriceSummary"/>. /// </summary> /// <param name="vehicleFamily">The vehicle family to analyze.</param> /// <returns> /// A <see cref="PriceSummary"/> containing the price of the cheapest and /// most expensive launcher in a vehicle family. /// </returns> public PriceSummary GetPriceSummary(VehicleFamily vehicleFamily) { // Get the summaries. var launcherPriceSummary = GetPriceSummary(vehicleFamily.Launchers); var collectionPriceSummary = GetPriceSummary(vehicleFamily.LauncherCollections); // Get the cheapest and most expensive of the two summaries in the same categories. var cheapest = ValueComparer.GetSmallerValue(launcherPriceSummary.Cheapest, collectionPriceSummary.Cheapest); var mostExpensive = ValueComparer.GetLargerValue(launcherPriceSummary.MostExpensive, collectionPriceSummary.MostExpensive); return(new PriceSummary(cheapest, mostExpensive)); }
/// <summary> /// Gets the values from the longest and the largest diameter fairing in a vehicle family /// and returns the values in the form of a <see cref="FairingSummary"/>; /// </summary> /// <param name="vehicleFamily">The vehicle family to analyze.</param> /// <returns> /// A <see cref="FairingSummary"/> containing the longest and the largest diameter fairing in a vehicle family. /// </returns> public FairingSummary GetFairingSummary(VehicleFamily vehicleFamily) { // Get the summaries. var launcherFairingSummary = GetFairingSummary(vehicleFamily.Launchers); var collectionFairingSummary = GetFairingSummary(vehicleFamily.LauncherCollections); // Get the larger of the two summaries in the same categories. var maxLength = ValueComparer.GetLargerValue(launcherFairingSummary.MaxLength, collectionFairingSummary.MaxLength); var maxDiameter = ValueComparer.GetLargerValue(launcherFairingSummary.MaxDiameter, collectionFairingSummary.MaxDiameter); return(new FairingSummary(maxLength, maxDiameter)); }
/// <summary> /// Gets the number of launchers in a <see cref="VehicleFamily"/> and it's associated launcher collections. /// </summary> /// <param name="vehicleFamily">The <see cref="VehicleFamily"/> to analyze.</param> public int GetNumberOfVehicles(VehicleFamily vehicleFamily) { // Go through each LauncherCollection, get the number of // Launchers it's holding, and then add them to the total. var numberOfvehicles = vehicleFamily.LauncherCollections.Sum(e => e.Launchers.Count); // Get the number of Launchers in the family that don't belong // to any specific collection, and then add them to the total. numberOfvehicles += vehicleFamily.Launchers.Count; return(numberOfvehicles); }
/// <summary> /// Creates the <see cref="VehicleFamily"/> that's used in the test initializer. /// </summary> protected virtual void CreateVehicleFamily() { Family = new VehicleFamily(CreateFamilyName()) { Notes = CreateFamilyNotes(), PreviewLocation = CreateFamilyPreviewLocation(), }; // Add the collection(s) to the family and then create the summary. Family.LauncherCollections.Add(Collection); Family.Summary = CreateFamilySummary(); }
public IEnumerable <CapabilitySummary> GetCapabilitySummary(VehicleFamily vehicleFamily) { var capabilitySummaries = new List <CapabilitySummary>(); var collectionSummaries = GetASummaryForAllCapabilities(vehicleFamily.LauncherCollections); var launcherSummaries = GetASummaryForAllCapabilities(vehicleFamily.Launchers); capabilitySummaries.AddRange(collectionSummaries); capabilitySummaries.AddRange(launcherSummaries); var orbitTypesToCompare = GetOrbitTypesToCompare(capabilitySummaries); return(GetSummariesOfPayloadRangeExtremes(orbitTypesToCompare, capabilitySummaries)); }
protected virtual void DoBeginFamilyEdit(GUIButton sender, object value) { if (value != null && GlobalSettings.AllowFamilyEdit) { var family = KLVCore.GetVehicleFamily(value.ToString().Trim()); if (family != null) { editingFamily = family; SetFamilyEditState(true); textEditFamily.SetText(editingFamily.Name); textEditFamily.SetEditing(true); } } }
/// <summary> /// Initializes a new instance of the <see cref="VehicleFamilyController"/> class. /// </summary> /// <param name="vehicleFamily"> /// The <see cref="DataProviders.VehicleFamily"/> that this controller will work with. /// </param> public VehicleFamilyController(VehicleFamily vehicleFamily) { VehicleFamily = vehicleFamily; }
protected virtual void DoCancelFamilyEdit(GUIButton sender, object value) { editingFamily = null; SetFamilyEditState(false); }