public void CreateVehicles(IEntityIdGenerator idGenerator) { var vehicles = VehicleEntityUtility.CreateVehicles(_contexts.session.commonSession.RoomInfo.MapId, _contexts.vehicle, idGenerator); foreach (var vehicle in vehicles) { vehicle.isFlagOffline = true; } }
public void CreateVehicles() { VehicleEntityUtility.CreateVehicles(_contexts.session.commonSession.RoomInfo.MapId, _contexts.vehicle, _contexts.session.commonSession.EntityIdGenerator); }