void Start() { tr = transform; rb = GetComponent <Rigidbody>(); vp = GetComponent <VehicleParent>(); va = GetComponent <VehicleAssist>(); vd = GetComponent <VehicleDamage>(); initialSpeed = speed; }
void Start() { tr = transform; rb = GetComponent<Rigidbody>(); vp = GetComponent<VehicleParent>(); va = GetComponent<VehicleAssist>(); initialSpeed = speed; InitializeTarget(); }
void Start() { this.tr = this.transform; this.rb = this.GetComponent <Rigidbody>(); this.vp = this.GetComponent <VehicleParent>(); this.va = this.GetComponent <VehicleAssist>(); this.initialSpeed = this.speed; this.InitializeTarget(); }
void Start() { tr = transform; rb = GetComponent <Rigidbody>(); vp = GetComponent <VehicleParent>(); va = GetComponent <VehicleAssist>(); initialSpeed = speed; InitializeTarget(); }