Exemple #1
0
        public byte[] Render(Envelope envelope, string format, int tileWidth, int tileHeight)
        {
            // Lock map object for rendering
            // TO DO: better strategy is to create a pool of map objects
            lock (mapLock)
            {
                _map.Width = Convert.ToUInt32(tileWidth);
                _map.Height = Convert.ToUInt32(tileHeight);
                _map.ZoomToBox(envelope.Minx, envelope.Miny, envelope.Maxx, envelope.Maxy);

                format = format.ToLower();
                // Render Image
                if (format == "png" || format == "jpg")
                {
                    Image img = new Image(Convert.ToInt32(_map.Width), Convert.ToInt32(_map.Height));
                    _map.Render(img);
                    if (format == "png")
                    {
                        format = this._pngOptions;
                    }
                    if (format == "jpg")
                    {
                        format = this._jpegOptions;
                    }
                    return img.Encode(format);
                }

                // Render UTFGrid
                else if (format == "json")
                {
                    NETMapnik.Grid grd = new NETMapnik.Grid(_map.Width, _map.Height);
                    _map.Render(grd, Convert.ToUInt32(this._gridLayerIndex), this._gridFields);
                    string json = JsonConvert.SerializeObject(grd.Encode("utf", true, Convert.ToUInt32(this._gridResolution)));
                    return Encoding.UTF8.GetBytes(json);
                }

                // Render vector tile
                else if (format == "pbf")
                {
                    //tile coord (i.e., 0/0/0 not needed for pbf rendering
                    VectorTile vTile = new VectorTile(0,0,0, _map.Width,_map.Height);
                    _map.Render(vTile);
                    byte[] bytes =  vTile.GetBytes();

                    //compress vector tile bytes
                    if (bytes.Length > 0)
                    {
                        bytes = Compress(bytes);
                    }
                    return bytes;
                }
                // Format not expected so throw exception
                throw new InvalidTileFormatException(
                    string.Format("Invalid tile FORMAT {0}", format)
                );
            }
        }