Exemple #1
0
    private static int Main()
    {
        int returnVal = Pass;

        if (VectorAddTest <float> .VectorAdd(1, 2, (float)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <double> .VectorAdd(1, 2, (double)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <int> .VectorAdd(1, 2, (int)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <long> .VectorAdd(1, 2, (long)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (Vector4Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (Vector3Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (Vector2Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <ushort> .VectorAdd(1, 2, (ushort)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <byte> .VectorAdd(1, 2, (byte)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <short> .VectorAdd(-1, -2, (short)(-1 - 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <sbyte> .VectorAdd(-1, -2, (sbyte)(-1 - 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <uint> .VectorAdd(0x41000000u, 0x42000000u, 0x41000000u + 0x42000000u) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <ulong> .VectorAdd(0x4100000000000000ul, 0x4200000000000000ul, 0x4100000000000000ul + 0x4200000000000000ul) != Pass)
        {
            returnVal = Fail;
        }
        return(returnVal);
    }
Exemple #2
0
    private static int Main()
    {
        int returnVal = Pass;

        if (VectorAddTest <float> .VectorAdd(1, 2, (float)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <double> .VectorAdd(1, 2, (double)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <int> .VectorAdd(1, 2, (int)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <long> .VectorAdd(1, 2, (long)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (Vector4Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (Vector3Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (Vector2Test.VectorAdd() != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <ushort> .VectorAdd(1, 2, (ushort)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <byte> .VectorAdd(1, 2, (byte)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <short> .VectorAdd(-1, -2, (short)(-1 - 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <sbyte> .VectorAdd(-1, -2, (sbyte)(-1 - 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <uint> .VectorAdd(0x41000000u, 0x42000000u, 0x41000000u + 0x42000000u) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <ulong> .VectorAdd(0x4100000000000000ul, 0x4200000000000000ul, 0x4100000000000000ul + 0x4200000000000000ul) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <nint> .VectorAdd(1, 2, (nint)(1 + 2)) != Pass)
        {
            returnVal = Fail;
        }
        if (VectorAddTest <nuint> .VectorAdd(0x41000000u, 0x42000000u, 0x41000000u + 0x42000000u) != Pass)
        {
            returnVal = Fail;
        }

        JitLog jitLog = new JitLog();

        if (!jitLog.Check("op_Addition", "Single"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "Double"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "Int32"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "Int64"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("System.Numerics.Vector4:op_Addition"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("System.Numerics.Vector3:op_Addition"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("System.Numerics.Vector2:op_Addition"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "UInt16"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "Byte"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "Int16"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "SByte"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "UInt32"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "UInt64"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "IntPtr"))
        {
            returnVal = Fail;
        }
        if (!jitLog.Check("op_Addition", "UIntPtr"))
        {
            returnVal = Fail;
        }
        jitLog.Dispose();

        return(returnVal);
    }