protected override void AfterOnEnable() { if (_autoPickWhenDugUp && _onDugEvent != null) { _onDugEvent.RegisterListener(this); } }
// Start is called before the first frame update void Start() { laserSpawnEvent.RegisterListener(this); }
private void OnEnable() { Event.RegisterListener(this); }
// Start is called before the first frame update void Start() { laserWarnEvent.RegisterListener(this); }